This ist not a real "game" (yet?), its just an environment I wanted to share with you guys, my first VR "playground"
It's my first try with a high-res VR (Quest only) environment, based on the unreal engine. Took me one day to composit / build, with everything you can see and hear (meshes, lighning, sounds).
Meshes are from the "scifi kitbash level builder" package from the UE4 market store, sounds are royalty free sounds.
I got really impressed with the first results, so maybe I'll add some enemies around the corners in the near future and create a little arcade shooter from it (if the performance is stable enough).
Here and then I will add some stuff, just to play around and see how it behaves in VR.
Currently there is no support for locomotion (the environment is not designed to walk, but you can use your real feet to walk some steps around)
And as I said, just an (yet unfinished) experiment / playground...
---------- Possible plans for the future ----------
- Enemies + Laser Rifle?
- Cargo Boxes to hide while shooting
Triggerable (intruder) alarm with sound & light change- Longer corridor (when enemies are part of the game)