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Releases: Brayconn/improved_map_system

The long overdue update

29 Jan 10:49
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So it turns out there were some long standing bugs that no one knew about.

  • Fixed certain high valued tile types crashing the game (signed issue)
  • What color each tile type shows up on the map as is now more easily customizeable (open IndexMap.bin in a hex editor after your first run)
  • Finally got rid of all that junk in the cpp file

It works!!!

27 May 03:34
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Initial release. Lets you do stuff.