This is a demo showing one way to load external image files for a Unity game, which should be useful to those entering the 8 Bits to Infinity game jam Shape Jam II: Art Edition and using Unity.
The main piece of this code is the file SpriteLoader.cs. A sample project is included with a scene called main.unity. See SpriteLoader.cs for more information.
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This code is released under the permissive MIT license. See LICENSE.txt for details.