Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Implement timer #9

Open
zkayser opened this issue Mar 25, 2018 · 0 comments
Open

Implement timer #9

zkayser opened this issue Mar 25, 2018 · 0 comments

Comments

@zkayser
Copy link
Owner

zkayser commented Mar 25, 2018

This may end up being larger than just a single card, but the timer should work like this:

  1. The server has a timer that is constantly running.
  2. Games will run for 5 minutes (may change this later) for one round
  3. There will be a 30 second break period between rounds
  4. The timer should be synced between client and server, with the client starting its own timer on round start and break start, synchronizing with the server every 30 seconds by pulling the current time from the server via channels.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant