diff --git a/src/overrides.ts b/src/overrides.ts index d1597dfdee86..5ae7783d8675 100644 --- a/src/overrides.ts +++ b/src/overrides.ts @@ -29,7 +29,10 @@ import { type ModifierOverride } from "./modifier/modifier-type"; * } * ``` */ -const overrides = {} satisfies Partial>; +const overrides = { + MOVESET_OVERRIDE: [ Moves.GUARD_SWAP, Moves.POWER_SWAP, Moves.HEART_SWAP ], + OPP_MOVESET_OVERRIDE: Moves.SHELL_SMASH, +} satisfies Partial>; /** * If you need to add Overrides values for local testing do that inside {@linkcode overrides} diff --git a/src/test/moves/heart_swap.test.ts b/src/test/moves/heart_swap.test.ts index 93b1fef56350..f658641d46f1 100644 --- a/src/test/moves/heart_swap.test.ts +++ b/src/test/moves/heart_swap.test.ts @@ -7,7 +7,6 @@ import { Moves } from "#enums/moves"; import { BATTLE_STATS } from "#enums/stat"; import { Abilities } from "#enums/abilities"; import { MoveEndPhase } from "#app/phases/move-end-phase"; -import { SPLASH_ONLY } from "../utils/testUtils"; describe("Moves - Heart Swap", () => { let phaserGame: Phaser.Game; @@ -29,7 +28,7 @@ describe("Moves - Heart Swap", () => { game.override .battleType("single") .enemyAbility(Abilities.BALL_FETCH) - .enemyMoveset(SPLASH_ONLY) + .enemyMoveset(Moves.SPLASH) .enemySpecies(Species.INDEEDEE) .enemyLevel(200) .moveset([ Moves.HEART_SWAP ])