Skip to content

Commit

Permalink
Add Relevant Unit Tests
Browse files Browse the repository at this point in the history
  • Loading branch information
xsn34kzx committed Sep 21, 2024
1 parent 228e161 commit 547dbb9
Show file tree
Hide file tree
Showing 3 changed files with 186 additions and 0 deletions.
59 changes: 59 additions & 0 deletions src/test/abilities/arena_trap.test.ts
Original file line number Diff line number Diff line change
@@ -0,0 +1,59 @@
import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import GameManager from "#test/utils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, it, expect } from "vitest";

describe("Abilities - Arena Trap", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
const TIMEOUT = 20 * 1000;

beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});

afterEach(() => {
game.phaseInterceptor.restoreOg();
});

beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.moveset(Moves.SPLASH)
.ability(Abilities.ARENA_TRAP)
.enemySpecies(Species.RALTS)
.enemyAbility(Abilities.BALL_FETCH)
.enemyMoveset(Moves.TELEPORT);
});

// TODO: Enable test when Issue #935 is addressed
it.todo("should not allow grounded Pokémon to flee", async () => {
game.override.battleType("single");

await game.classicMode.startBattle();

const enemy = game.scene.getEnemyPokemon();

game.move.select(Moves.SPLASH);

await game.toNextTurn();

expect(enemy).toBe(game.scene.getEnemyPokemon());
}, TIMEOUT);

it("should guarantee double battle with any one LURE", async () => {
game.override
.startingModifier([
{ name: "LURE" },
])
.startingWave(2);

await game.classicMode.startBattle();

expect(game.scene.getEnemyField().length).toBe(2);
}, TIMEOUT);
});
59 changes: 59 additions & 0 deletions src/test/abilities/illuminate.test.ts
Original file line number Diff line number Diff line change
@@ -0,0 +1,59 @@
import { Stat } from "#app/enums/stat";
import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import GameManager from "#test/utils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, it, expect } from "vitest";

describe("Abilities - Illuminate", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
const TIMEOUT = 20 * 1000;

beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});

afterEach(() => {
game.phaseInterceptor.restoreOg();
});

beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.moveset(Moves.SPLASH)
.ability(Abilities.ILLUMINATE)
.enemyAbility(Abilities.BALL_FETCH)
.enemyMoveset(Moves.SAND_ATTACK);
});

it("should prevent ACC stat stage from being lowered", async () => {
game.override.battleType("single");

await game.classicMode.startBattle();

const player = game.scene.getPlayerPokemon()!;

expect(player.getStatStage(Stat.ACC)).toBe(0);

game.move.select(Moves.SPLASH);

await game.toNextTurn();

expect(player.getStatStage(Stat.ACC)).toBe(0);
}, TIMEOUT);

it("should guarantee double battle with any one LURE", async () => {
game.override
.startingModifier([
{ name: "LURE" },
])
.startingWave(2);

await game.classicMode.startBattle();

expect(game.scene.getEnemyField().length).toBe(2);
}, TIMEOUT);
});
68 changes: 68 additions & 0 deletions src/test/abilities/no_guard.test.ts
Original file line number Diff line number Diff line change
@@ -0,0 +1,68 @@
import { BattlerIndex } from "#app/battle";
import { MoveEffectPhase } from "#app/phases/move-effect-phase";
import { MoveEndPhase } from "#app/phases/move-end-phase";
import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import GameManager from "#test/utils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest";

describe("Abilities - No Guard", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
const TIMEOUT = 20 * 1000;

beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});

afterEach(() => {
game.phaseInterceptor.restoreOg();
});

beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.moveset(Moves.ZAP_CANNON)
.ability(Abilities.NO_GUARD)
.enemyLevel(200)
.enemyAbility(Abilities.BALL_FETCH)
.enemyMoveset(Moves.SPLASH);
});

it("should make moves always hit regardless of move accuracy", async () => {
game.override.battleType("single");

await game.classicMode.startBattle([
Species.REGIELEKI
]);

game.move.select(Moves.ZAP_CANNON);

await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);

await game.phaseInterceptor.to(MoveEffectPhase, false);

const moveEffectPhase = game.scene.getCurrentPhase() as MoveEffectPhase;
vi.spyOn(moveEffectPhase, "hitCheck");

await game.phaseInterceptor.to(MoveEndPhase);

expect(moveEffectPhase.hitCheck).toHaveReturnedWith(true);
}, TIMEOUT);

it("should guarantee double battle with any one LURE", async () => {
game.override
.startingModifier([
{ name: "LURE" },
])
.startingWave(2);

await game.classicMode.startBattle();

expect(game.scene.getEnemyField().length).toBe(2);
}, TIMEOUT);
});

0 comments on commit 547dbb9

Please sign in to comment.