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PathManager.cs
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using System;
using System.Linq;
namespace VoidENV
{
public enum PathType
{
User,
System
}
public static class PathManager
{
private const int PageSize = 15;
private const int MaxPathLength = 100;
public static void NavigatePathEntries(PathType pathType)
{
string path = GetPath(pathType);
string[] directories = path.Split(';');
int selectedIndex = 0;
int pageIndex = 0;
int totalPages = (directories.Length + PageSize - 1) / PageSize;
while (true)
{
Console.Clear();
Console.WriteLine(" _ ______ ________ _______ ___ __");
Console.WriteLine("| | / / __ \\/ _/ __ \\ / ____/ | / / | / /");
Console.WriteLine("| | / / / / // // / / / / __/ / |/ /| | / / ");
Console.WriteLine("| |/ / /_/ // // /_/ / / /___/ /| / | |/ / ");
Console.WriteLine("|___/\\____/___/_____/ /_____/_/ |_/ |___/ ");
Console.WriteLine(" ");
Console.WriteLine(" v1.0 ");
Console.WriteLine(" Use arrow keys to move");
Console.WriteLine(" ");
Console.WriteLine($"== Current {(pathType == PathType.User ? "USER" : "SYSTEM")} PATH Entries ==");
int start = pageIndex * PageSize;
int end = Math.Min(start + PageSize, directories.Length);
for (int i = start; i < end; i++)
{
string displayText = directories[i].Length > MaxPathLength
? directories[i].Substring(0, MaxPathLength) + "..."
: directories[i];
if (i == selectedIndex)
{
Console.ForegroundColor = ConsoleColor.Cyan;
Console.WriteLine($"> {displayText}");
}
else
{
Console.ResetColor();
Console.WriteLine($" {displayText}");
}
}
Console.ResetColor();
Console.WriteLine($"\nPage {pageIndex + 1} of {totalPages}");
var key = Console.ReadKey(true).Key;
switch (key)
{
case ConsoleKey.UpArrow:
if (selectedIndex > start)
{
selectedIndex--;
}
else if (pageIndex > 0)
{
pageIndex--;
selectedIndex = (pageIndex + 1) * PageSize - 1;
}
break;
case ConsoleKey.DownArrow:
if (selectedIndex < end - 1)
{
selectedIndex++;
}
else if (pageIndex < totalPages - 1)
{
pageIndex++;
selectedIndex = pageIndex * PageSize;
}
break;
case ConsoleKey.LeftArrow:
if (pageIndex > 0)
{
pageIndex--;
selectedIndex = pageIndex * PageSize;
}
break;
case ConsoleKey.RightArrow:
if (pageIndex < totalPages - 1)
{
pageIndex++;
selectedIndex = pageIndex * PageSize;
}
break;
case ConsoleKey.Enter:
ManageDirectoryAction(directories, selectedIndex, pathType);
break;
case ConsoleKey.Escape:
return;
}
}
}
private static void ManageDirectoryAction(string[] directories, int index, PathType pathType)
{
string[] options = { "Edit", "Remove", "Open in File Explorer", "Back to list" };
int selectedOption = 0;
while (true)
{
Console.Clear();
Console.WriteLine($"== Managing: {directories[index]} ==");
for (int i = 0; i < options.Length; i++)
{
if (i == selectedOption)
{
Console.ForegroundColor = ConsoleColor.Cyan;
Console.WriteLine($"> {options[i]}");
}
else
{
Console.ResetColor();
Console.WriteLine($" {options[i]}");
}
}
Console.ResetColor();
var key = Console.ReadKey(true).Key;
switch (key)
{
case ConsoleKey.UpArrow:
selectedOption = (selectedOption > 0) ? selectedOption - 1 : options.Length - 1;
break;
case ConsoleKey.DownArrow:
selectedOption = (selectedOption < options.Length - 1) ? selectedOption + 1 : 0;
break;
case ConsoleKey.Enter:
switch (selectedOption)
{
case 0:
EditDirectory(directories, index, pathType);
return;
case 1:
ConfirmAndRemoveDirectory(directories, index, pathType);
return;
case 2:
FileExplorer.OpenDirectory(directories[index]);
return;
case 3:
return;
}
break;
case ConsoleKey.Escape:
return;
}
}
}
private static void ConfirmAndRemoveDirectory(string[] directories, int index, PathType pathType)
{
Console.Clear();
Console.WriteLine($"Are you sure you want to remove: {directories[index]}? (y/n)");
var key = Console.ReadKey(true).Key;
if (key == ConsoleKey.Y)
{
directories = directories.Where((_, i) => i != index).ToArray();
string newPath = string.Join(";", directories);
SetPath(newPath, pathType);
Console.WriteLine("Directory removed from PATH.");
}
else
{
Console.WriteLine("Operation canceled.");
}
}
private static void EditDirectory(string[] directories, int index, PathType pathType)
{
Console.Write("\nEnter the new directory path (Press ESC to cancel): ");
string newDirectory = "";
ConsoleKeyInfo keyInfo;
while (true)
{
keyInfo = Console.ReadKey(intercept: true);
if (keyInfo.Key == ConsoleKey.Escape)
{
Console.WriteLine("\nOperation canceled.");
return;
}
if (keyInfo.Key == ConsoleKey.Enter)
{
break;
}
Console.Write(keyInfo.KeyChar);
newDirectory += keyInfo.KeyChar;
}
if (string.IsNullOrWhiteSpace(newDirectory))
{
Console.WriteLine("\nInvalid input. No changes made.");
return;
}
directories[index] = newDirectory;
string newPath = string.Join(";", directories);
SetPath(newPath, pathType);
Console.WriteLine($"\nDirectory updated to: {newDirectory}");
}
public static void CheckDirectoryInPath(PathType pathType)
{
Console.Write("\nEnter directory to check: ");
string directoryToCheck = Console.ReadLine() ?? string.Empty;
string[] directories = GetPath(pathType).Split(';');
if (directories.Contains(directoryToCheck, StringComparer.OrdinalIgnoreCase))
{
Console.WriteLine($"{directoryToCheck} is in the PATH.");
}
else
{
Console.WriteLine($"{directoryToCheck} is not in the PATH.");
}
Console.WriteLine("Press any key to continue...");
Console.ReadKey();
}
public static void AddDirectoryToPath(PathType pathType)
{
Console.Write("\nEnter directory to add: ");
string directoryToAdd = Console.ReadLine() ?? string.Empty;
string[] directories = GetPath(pathType).Split(';');
if (directories.Contains(directoryToAdd, StringComparer.OrdinalIgnoreCase))
{
Console.WriteLine($"{directoryToAdd} is already in the PATH.");
return;
}
Console.WriteLine($"Are you sure you want to add: {directoryToAdd}? (y/n)");
var key = Console.ReadKey(true).Key;
if (key == ConsoleKey.Y)
{
var newDirectories = directories.ToList();
if (pathType == PathType.System)
{
newDirectories.Insert(0, directoryToAdd);
}
else
{
newDirectories.Add(directoryToAdd);
}
var uniqueDirectories = newDirectories.Distinct(StringComparer.OrdinalIgnoreCase).ToArray();
string newPath = string.Join(";", uniqueDirectories);
SetPath(newPath, pathType);
Console.WriteLine($"{directoryToAdd} has been added to the {(pathType == PathType.User ? "USER" : "SYSTEM")} PATH.");
}
else
{
Console.WriteLine("Operation canceled.");
}
}
private static string GetPath(PathType pathType)
{
return Environment.GetEnvironmentVariable("PATH", pathType == PathType.User ? EnvironmentVariableTarget.User : EnvironmentVariableTarget.Machine) ?? string.Empty;
}
private static void SetPath(string newPath, PathType pathType)
{
Environment.SetEnvironmentVariable("PATH", newPath, pathType == PathType.User ? EnvironmentVariableTarget.User : EnvironmentVariableTarget.Machine);
}
}
}