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Hype Scene
Max Ziebell edited this page Dec 19, 2019
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The Hype Scene is the base unit Hype uses to organize your animations into manageable and logical portions. Depending on your use case Hype Scenes are useful in the following ways:
- In case of an app you can use Hype Scenes to structure the different steps of your application.
- If used withing a game you could use Hype Scenes to manage different locations or game steps.
- When creating a webpage or Hype Widget you will use Hype Layouts which are basically only Hype Scenes with a break point attached to them.
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- Accessibility in Hype
- Quick iterations as the secret to progress
- Using querySelector
- Test an elements class name using classList and contains
- Including external files and Hype Extensions
- Fetching hypeDocument from within a rectangle
- Extend the functionality of Hype using Export Scripts
- Using external editors
- Embedding Hype documents into third-party services
- Accessing external APIs from Hype Previews
- Manually include resources in document head
- Manipulating scene height
- Extension template