diff --git a/CHANGELOG.md b/CHANGELOG.md index b41cad70b..3cebde11a 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,4 +1,5 @@ ## [Unreleased](https://github.com/LostArtefacts/TR1X/compare/stable...develop) - ××××-××-×× +- added the option to use "shell(s)" to give shotgun ammo in the developer console (#1096) - fixed bugs when trying to stack multiple movable blocks (#1079) - fixed missiles damaging Lara when she is far beyond their damage range (#1090) - fixed Lara's meshes being swapped in the gym level when using the console to give guns (#1092) diff --git a/src/game/console_cmd.c b/src/game/console_cmd.c index d019dd755..ec9aff7e4 100644 --- a/src/game/console_cmd.c +++ b/src/game/console_cmd.c @@ -60,6 +60,10 @@ static const ITEM_NAME m_ItemNames[] = { { .obj_id = O_GUN_AMMO_ITEM, .name = "pistols ammo" }, { .obj_id = O_SG_AMMO_ITEM, .name = "sg ammo" }, { .obj_id = O_SG_AMMO_ITEM, .name = "shotgun ammo" }, + { .obj_id = O_SG_AMMO_ITEM, .name = "sg shell" }, + { .obj_id = O_SG_AMMO_ITEM, .name = "shotgun shell" }, + { .obj_id = O_SG_AMMO_ITEM, .name = "sg shells" }, + { .obj_id = O_SG_AMMO_ITEM, .name = "shotgun shells" }, { .obj_id = O_MAG_AMMO_ITEM, .name = "magnum ammo" }, { .obj_id = O_MAG_AMMO_ITEM, .name = "magnums ammo" }, { .obj_id = O_MAG_AMMO_ITEM, .name = "magnum clip" },