Skip to content

Commit

Permalink
console_cmd: accept "shell(s)" to give shotgun ammo (LostArtefacts#1098)
Browse files Browse the repository at this point in the history
  • Loading branch information
walkawayy authored Dec 4, 2023
1 parent e3cac55 commit df5742b
Show file tree
Hide file tree
Showing 2 changed files with 5 additions and 0 deletions.
1 change: 1 addition & 0 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
@@ -1,4 +1,5 @@
## [Unreleased](https://github.com/LostArtefacts/TR1X/compare/stable...develop) - ××××-××-××
- added the option to use "shell(s)" to give shotgun ammo in the developer console (#1096)
- fixed bugs when trying to stack multiple movable blocks (#1079)
- fixed missiles damaging Lara when she is far beyond their damage range (#1090)
- fixed Lara's meshes being swapped in the gym level when using the console to give guns (#1092)
Expand Down
4 changes: 4 additions & 0 deletions src/game/console_cmd.c
Original file line number Diff line number Diff line change
Expand Up @@ -60,6 +60,10 @@ static const ITEM_NAME m_ItemNames[] = {
{ .obj_id = O_GUN_AMMO_ITEM, .name = "pistols ammo" },
{ .obj_id = O_SG_AMMO_ITEM, .name = "sg ammo" },
{ .obj_id = O_SG_AMMO_ITEM, .name = "shotgun ammo" },
{ .obj_id = O_SG_AMMO_ITEM, .name = "sg shell" },
{ .obj_id = O_SG_AMMO_ITEM, .name = "shotgun shell" },
{ .obj_id = O_SG_AMMO_ITEM, .name = "sg shells" },
{ .obj_id = O_SG_AMMO_ITEM, .name = "shotgun shells" },
{ .obj_id = O_MAG_AMMO_ITEM, .name = "magnum ammo" },
{ .obj_id = O_MAG_AMMO_ITEM, .name = "magnums ammo" },
{ .obj_id = O_MAG_AMMO_ITEM, .name = "magnum clip" },
Expand Down

0 comments on commit df5742b

Please sign in to comment.