glslview is an OpenGL shading language viewer program. Allowing fragment shader to be rendered to display with help of predefined uniform variables.
The program can be easily installed with invoking the following command.
make
make install
The glslview requires at least one argument in order to run. The following command is the basic way of running the program.
glslview -f fragment.glsl
In order to add texture to fragment shader, then the option argument -t is needed. See following.
glslview -f fragment.glsl -t img.png
In order to compile the program, the following Debian packages has to be installed prior.
apt-get install libfreeimage-dev libsdl2-dev