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Use ObjectAcConnection to fetch /Ac/PvOn* phase totals
The /Ac/PvOnGrid, /Ac/PvOnGenset and /Ac/PvOnOutput values may change frequently, so the PvMonitor implementation was sub-optimal as it re-calculated the phase totals for these values whenever a single phase value was changed. Use ObjectAcConnection to monitor these values instead, as that only calculates the totals once per second. Fixes #1908
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