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Actually add objects to the scene buffers in sorted render phases. (b…
…evyengine#17849) There was nonsense code in `batch_and_prepare_sorted_render_phase` that created temporary buffers to add objects to instead of using the correct ones. I think this was debug code. This commit removes that code in favor of writing to the actual buffers. Closes bevyengine#17846. Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
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