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Range.cpp
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/* ============================================================
*
* Copyright (C) 2015 by Robert Haschke <rhaschke at techfak dot uni-bielefeld dot de>
*
* This file may be licensed under the terms of the
* GNU Lesser General Public License Version 3 (the "LGPL"),
* or (at your option) any later version.
*
* Software distributed under the License is distributed
* on an ``AS IS'' basis, WITHOUT WARRANTY OF ANY KIND, either
* express or implied. See the LGPL for the specific language
* governing rights and limitations.
*
* You should have received a copy of the LGPL along with this
* program. If not, go to http://www.gnu.org/licenses/lgpl.html
* or write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The development of this software was supported by:
* CITEC, "Cognitive Interaction Technology" Excellence Cluster
* Bielefeld University
*
* ============================================================ */
#include "Range.h"
namespace tactile {
std::ostream &operator<<(std::ostream &os, const Range &r)
{
return os << "[" << r.min() << "," << r.max() << "]";
}
void Range::init(float fMin, float fMax)
{
this->fMin = fMin;
this->fMax = fMax;
}
void Range::update(float fValue)
{
if (fValue < fMin) fMin = fValue;
if (fValue > fMax) fMax = fValue;
}
void Range::update(const Range &other)
{
if (other.fMin < fMin) fMin = other.fMin;
if (other.fMax > fMax) fMax = other.fMax;
}
bool tactile::Range::operator==(const tactile::Range &other) const
{
return (this->fMin == other.fMin) && (this->fMax == other.fMax);
}
} // namespace tactile