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using System.Text.Json.Serialization; | ||
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namespace CLI.Models | ||
{ | ||
public partial class DlcManifest | ||
{ | ||
[JsonPropertyName("contentBuildId")] | ||
public string ContentBuildId { get; set; } | ||
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[JsonPropertyName("pakFiles")] | ||
public List<PakFile> PakFiles { get; set; } | ||
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[JsonPropertyName("chunkTags")] | ||
public Dictionary<string, ChunkTag> ChunkTags { get; set; } | ||
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[JsonPropertyName("chunkDependencies")] | ||
public List<ChunkDependency> ChunkDependencies { get; set; } | ||
} | ||
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public partial class ChunkDependency | ||
{ | ||
[JsonPropertyName("chunkId")] | ||
public long ChunkId { get; set; } | ||
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[JsonPropertyName("parentChunkId")] | ||
public long ParentChunkId { get; set; } | ||
} | ||
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public partial class ChunkTag | ||
{ | ||
[JsonPropertyName("gameplayTags")] | ||
public List<GameplayTag> GameplayTags { get; set; } | ||
} | ||
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public partial class GameplayTag | ||
{ | ||
[JsonPropertyName("tagName")] | ||
public string TagName { get; set; } | ||
} | ||
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public partial class PakFile | ||
{ | ||
[JsonPropertyName("fileName")] | ||
public string FileName { get; set; } | ||
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[JsonPropertyName("fileSize")] | ||
public long FileSize { get; set; } | ||
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[JsonPropertyName("fileVersion")] | ||
public string FileVersion { get; set; } | ||
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[JsonPropertyName("chunkId")] | ||
public long ChunkId { get; set; } | ||
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[JsonPropertyName("relativeUrl")] | ||
public string RelativeUrl { get; set; } | ||
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[JsonPropertyName("availabilityMask")] | ||
public long AvailabilityMask { get; set; } | ||
} | ||
} |
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