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Get active material
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Get material type
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Check material type (VRay, Standard, C4DtoA)
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If it's a VRay material
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Get active material layers
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Get material layer data
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Check for Texture Map
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Check for RGB vectors
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Fix VRay to Arnold Anisotropy rotation conversion
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Create Get and Set for specular channel 2
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Create Get and Set Bump
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Method for adding SSS
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Method for adding 2nd diffuse layer
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Method for adding specular layers 3, 4 and 5
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Method for adding Material Weight
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Method for adding Material Matte
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Get Script running for selected material only OR all selected VRay materials
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Have option to replace existing VRay material assignments or not
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Have option to create tags on objects if material has transparency of some sort (Could just be an option button, if the layer contains any variation on 100% opacity)
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Test other VRay material types.
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Create logic to translate from filters, c4d noise, c4d checkerboard etc.