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TODO.md

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Things to do


  • Get active material

  • Get material type

  • Check material type (VRay, Standard, C4DtoA)

  • If it's a VRay material

  • Get active material layers

  • Get material layer data

  • Check for Texture Map

  • Check for RGB vectors

  • Fix VRay to Arnold Anisotropy rotation conversion

  • Create Get and Set for specular channel 2

  • Create Get and Set Bump

  • Method for adding SSS

  • Method for adding 2nd diffuse layer

  • Method for adding specular layers 3, 4 and 5

  • Method for adding Material Weight

  • Method for adding Material Matte

  • Get Script running for selected material only OR all selected VRay materials

  • Have option to replace existing VRay material assignments or not

  • Have option to create tags on objects if material has transparency of some sort (Could just be an option button, if the layer contains any variation on 100% opacity)

  • Test other VRay material types.

  • Create logic to translate from filters, c4d noise, c4d checkerboard etc.