In-game log for Unity with scrolling credit effects. Useful for outputting chat messages and player behaviour.
Read this in other languages: English, í•œêµì–´.
No dependencies other than Unity are required. Let me know if anything happens!
- Create an empty GameObject and name it ChatLog.
- Download the ChatLog.cs script and add it to the GameObject.
- You can now print the text to display.
private ChatLog chatLog;
void Start()
{
chatLog = GetComponent<ChatLog>();
}
void Update()
{
if (Input.GetKey(KeyCode.LeftArrow))
chatLog.Write("Player Moves Left");
if (Input.GetKey(KeyCode.RightArrow))
chatLog.Write("Player Moves Right");
}