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@VaclavElias VaclavElias released this 23 Feb 21:00
· 16 commits to master since this release
e68e4d7

Thank you to all contributors, including the new contributors ClamEater14 and net2cn.

What's Changed

🧠 Core

  • chore: Refactor service usage following the changes introduced in PR #2599 by @Eideren in #2600
  • refactor: Nullable and Modernization for Stride.Core. & Stride.Core.AssemblyProcessor by @Kryptos-FR in #2639
  • refactor: Nullable and Modernization for Core projects by @Kryptos-FR in #2643

📦 Assets

  • fix: UrlReference triggering quantum change propagation, leading to exceptions with cyclic scene references by @Eideren in #2528
  • fix: Add assets cleanup target when calling dotnet clean, clarify ref out of sync issues by @Eideren in #2629
  • feat: Add asset support for interface properties by @Eideren in #2606

🔨 Build

📄 Docs

🛠️ GameStudio

  • fix: Empty GridLogViewer when messages are appended before the element is on screen by @Eideren in #2525
  • feat: Port NuGetResolver.UI to AvaloniaUI by @Jklawreszuk in #2512

🎨 Graphics

  • fix: Fix full-screen toggling repeatedly while holding Alt + Enter by @ClamEater14 in #2593
  • feat: Added support for per frame logical groups in RootEffectRenderFeature by @johang88 in #2597
  • feat: Generalized per view resource binding by @johang88 in #2609

⌨️ Input

  • fix: registering broadcast receiver on Android 14+ by @Basewq in #2638

⚙️ Physics

  • docs: Bepu, add a couple of missing summaries by @Eideren in #2567
  • fix: bepu, removal of collidables while running a contact event leaves contact tracking in an unexpected state by @Eideren in #2603

🖥️ UI

  • fix: TextBlock enters an infinite loop if the given available space is too small to fit even one character. by @net2cn in #2598

💪 Other Changes

  • Core: ServiceRegistry, GetOrCreate and Remove(instance) by @Eideren in #2599
  • Revert "feat: Crossplatform font loading" by @Eideren in #2637
  • fix: Legacy DynamicNavigationMeshSystem bugs and memory leak by @Basewq in #2631
  • fix: Rendering hang when creating object node by @Eideren in #2640
  • fix: Temporarily disable the resolver UI as there is a dependency issue with Avalonia. by @Kryptos-FR in #2651

New Contributors

Full Changelog: releases/4.2.0.2293...releases/4.2.0.2374