v0.2.0-rc1
Pre-release
Pre-release
What's Changed
- Dynamic geometry is now supported (#30). That means you can move objects that affect audio simulation in real-time.
⚠️ Check that your SteamAudioConfig hasscene_type
set to default! Embree is crashing for some reason (#46). That's basically why this release is a release candidate. - Since steam-audio is now open-source I figure it's ok to bundle the binaries in the release ZIPs and save everyone some time. If any Valve employees find this and think I shouldn't do that, sorry about that and contact me (email me or open an issue).
Full Changelog: 0.1.1...0.2.0-rc1