Merge Upstream 27.01.2025 #6858
ci.yml
on: pull_request
Run Linters
2m 25s
Lint with OpenDream
40s
Compile All Maps
40s
Windows RUSTG Validation
1m 51s
Matrix: Unit Tests + SQL Validation
Annotations
101 errors
Compile All Maps
Process completed with exit code 255.
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Runtime:
code/__HELPERS/stacktrace.dm#L14
Bad path: /obj/item/food/breadslice | Source String:
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/diablopizzaslice
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/frozen/clowncakeslice
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/noelslice
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/baconpizzaslice
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/garlic_pizza
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/garlic_pizza
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Runtime:
code/controllers/subsystem/SSgarbage.dm#L382
/obj/effect/landmark/game_test/bottom_left_corner destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic
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Runtime:
code/controllers/subsystem/SSgarbage.dm#L382
/obj/effect/landmark/game_test/top_right_corner destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic
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Runtime:
code/controllers/subsystem/SSgarbage.dm#L382
/obj/effect/landmark/game_test/bottom_left_corner destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic
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Runtime:
code/__HELPERS/stacktrace.dm#L14
Bad path: /obj/item/food/breadslice | Source String:
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/diablopizzaslice
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/frozen/clowncakeslice
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/noelslice
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/baconpizzaslice
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/garlic_pizza
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/garlic_pizza
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Runtime:
code/controllers/subsystem/SSgarbage.dm#L382
/obj/effect/landmark/game_test/bottom_left_corner destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic
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Runtime:
code/controllers/subsystem/SSgarbage.dm#L382
/obj/effect/landmark/game_test/top_right_corner destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic
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Runtime:
code/controllers/subsystem/SSgarbage.dm#L382
/obj/effect/landmark/game_test/bottom_left_corner destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic
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Runtime:
code/__HELPERS/stacktrace.dm#L14
Bad path: /obj/item/food/birthdaycakeslice | Source String:
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/diablopizzaslice
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/frozen/clowncakeslice
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/noelslice
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/baconpizzaslice
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/garlic_pizza
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/garlic_pizza
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Runtime:
code/controllers/subsystem/SSgarbage.dm#L382
/obj/effect/landmark/game_test/bottom_left_corner destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic
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Runtime:
code/controllers/subsystem/SSgarbage.dm#L382
/obj/effect/landmark/game_test/top_right_corner destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic
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Runtime:
code/controllers/subsystem/SSgarbage.dm#L382
/obj/effect/landmark/game_test/bottom_left_corner destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic
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Runtime:
code/__HELPERS/stacktrace.dm#L14
Bad path: /obj/item/food/birthdaycakeslice | Source String:
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/diablopizzaslice
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/frozen/clowncakeslice
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/noelslice
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/baconpizzaslice
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/garlic_pizza
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/garlic_pizza
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Runtime:
code/controllers/subsystem/SSgarbage.dm#L382
/obj/effect/landmark/game_test/bottom_left_corner destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic
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Runtime:
code/controllers/subsystem/SSgarbage.dm#L382
/obj/effect/landmark/game_test/top_right_corner destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic
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Runtime:
code/controllers/subsystem/SSgarbage.dm#L382
/obj/effect/landmark/game_test/bottom_left_corner destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic
|
Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/diablopizzaslice
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/frozen/clowncakeslice
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/noelslice
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/baconpizzaslice
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/garlic_pizza
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/garlic_pizza
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Runtime:
code/controllers/subsystem/SSgarbage.dm#L382
/obj/effect/landmark/game_test/bottom_left_corner destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic
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Runtime:
code/controllers/subsystem/SSgarbage.dm#L382
/obj/effect/landmark/game_test/top_right_corner destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic
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Runtime:
code/controllers/subsystem/SSgarbage.dm#L382
/obj/effect/landmark/game_test/bottom_left_corner destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic
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Runtime:
code/controllers/subsystem/SSgarbage.dm#L382
/obj/effect/landmark/game_test/top_right_corner destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/diablopizzaslice
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/frozen/clowncakeslice
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/noelslice
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/baconpizzaslice
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/garlic_pizza
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/garlic_pizza
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Runtime:
code/controllers/subsystem/SSgarbage.dm#L382
/obj/effect/landmark/game_test/bottom_left_corner destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic
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Runtime:
code/controllers/subsystem/SSgarbage.dm#L382
/obj/effect/landmark/game_test/top_right_corner destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic
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Runtime:
code/controllers/subsystem/SSgarbage.dm#L382
/obj/effect/landmark/game_test/bottom_left_corner destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic
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Runtime:
code/controllers/subsystem/SSgarbage.dm#L382
/obj/effect/landmark/game_test/top_right_corner destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/diablopizzaslice
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/frozen/clowncakeslice
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/noelslice
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/baconpizzaslice
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/garlic_pizza
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/garlic_pizza
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Runtime:
code/controllers/subsystem/SSgarbage.dm#L382
/obj/effect/landmark/game_test/bottom_left_corner destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic
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Runtime:
code/controllers/subsystem/SSgarbage.dm#L382
/obj/effect/landmark/game_test/top_right_corner destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic
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Runtime:
code/controllers/subsystem/SSgarbage.dm#L382
/obj/effect/landmark/game_test/bottom_left_corner destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic
|
Runtime:
code/controllers/subsystem/SSgarbage.dm#L382
/obj/effect/landmark/game_test/top_right_corner destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic
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Runtime:
code/__HELPERS/stacktrace.dm#L14
Bad path: /obj/item/food/breadslice | Source String:
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/diablopizzaslice
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/frozen/clowncakeslice
|
Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/noelslice
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/baconpizzaslice
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/garlic_pizza
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/garlic_pizza
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Runtime:
code/controllers/subsystem/SSgarbage.dm#L382
/obj/effect/landmark/game_test/bottom_left_corner destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic
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Runtime:
code/controllers/subsystem/SSgarbage.dm#L382
/obj/effect/landmark/game_test/top_right_corner destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic
|
Runtime:
code/controllers/subsystem/SSgarbage.dm#L382
/obj/effect/landmark/game_test/bottom_left_corner destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic
|
Runtime:
code/__HELPERS/stacktrace.dm#L14
Bad path: /obj/item/food/breadslice | Source String:
|
Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/diablopizzaslice
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/frozen/clowncakeslice
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/noelslice
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/baconpizzaslice
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/garlic_pizza
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/garlic_pizza
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Runtime:
code/controllers/subsystem/SSgarbage.dm#L382
/obj/effect/landmark/game_test/bottom_left_corner destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic
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Runtime:
code/controllers/subsystem/SSgarbage.dm#L382
/obj/effect/landmark/game_test/top_right_corner destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic
|
Runtime:
code/controllers/subsystem/SSgarbage.dm#L382
/obj/effect/landmark/game_test/bottom_left_corner destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic
|
Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/diablopizzaslice
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/frozen/clowncakeslice
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/noelslice
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/baconpizzaslice
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/garlic_pizza
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Runtime:
code/modules/food_and_drinks/food_base.dm#L297
Invalid type assigned to slice_path: /obj/item/food/garlic_pizza
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Runtime:
code/controllers/subsystem/SSgarbage.dm#L382
/obj/effect/landmark/game_test/bottom_left_corner destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic
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Runtime:
code/controllers/subsystem/SSgarbage.dm#L382
/obj/effect/landmark/game_test/top_right_corner destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic
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Runtime:
code/controllers/subsystem/SSgarbage.dm#L382
/obj/effect/landmark/game_test/bottom_left_corner destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic
|
Runtime:
code/controllers/subsystem/SSgarbage.dm#L382
/obj/effect/landmark/game_test/top_right_corner destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic
|