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/datum/quirk/alcohol_tolerance | ||
name = "Alcohol Tolerance" | ||
desc = "You become drunk more slowly and suffer fewer drawbacks from alcohol." | ||
desc = "Вы пьянеете медленнее и испытываете меньше проблем от алкоголя." | ||
icon = FA_ICON_BEER | ||
value = 4 | ||
mob_trait = TRAIT_ALCOHOL_TOLERANCE | ||
gain_text = span_notice("You feel like you could drink a whole keg!") | ||
lose_text = span_danger("You don't feel as resistant to alcohol anymore. Somehow.") | ||
medical_record_text = "Patient demonstrates a high tolerance for alcohol." | ||
gain_text = span_notice("Вам кажется, что вы можете выпить целую кегу пива!") | ||
lose_text = span_danger("Вы больше не испытываете особой стойкости к алкоголю.") | ||
medical_record_text = "Пациент демонстрирует высокую переносимость алкоголя." | ||
mail_goodies = list(/obj/item/skillchip/wine_taster) |
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/datum/quirk/empath | ||
name = "Empath" | ||
desc = "Whether it's a sixth sense or careful study of body language, it only takes you a quick glance at someone to understand how they feel." | ||
desc = "Будь то шестое чувство или тщательное изучение языка тела, вам достаточно одного взгляда на человека, чтобы понять, что он чувствует." | ||
icon = FA_ICON_SMILE_BEAM | ||
value = 8 | ||
mob_trait = TRAIT_EMPATH | ||
gain_text = span_notice("You feel in tune with those around you.") | ||
lose_text = span_danger("You feel isolated from others.") | ||
medical_record_text = "Patient is highly perceptive of and sensitive to social cues, or may possibly have ESP. Further testing needed." | ||
gain_text = span_notice("Вы чувствуете единение с окружающими вас людьми.") | ||
lose_text = span_danger("Вы чувствуете себя отстраненным от окружающих вас людей") | ||
medical_record_text = "Пациент очень восприимчив и чувствителен к социальным сигналам, возможно, у него есть ESP. Необходимо дальнейшее тестирование." | ||
mail_goodies = list(/obj/item/toy/foamfinger) |
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/datum/quirk/freerunning | ||
name = "Freerunning" | ||
desc = "You're great at quick moves! You can climb tables more quickly and take no damage from short falls." | ||
desc = "У вас отлично получаются быстрые движения! Вы можете быстрее взбираться на столы и не получать повреждений от коротких падений." | ||
icon = FA_ICON_RUNNING | ||
value = 8 | ||
mob_trait = TRAIT_FREERUNNING | ||
gain_text = span_notice("You feel lithe on your feet!") | ||
lose_text = span_danger("You feel clumsy again.") | ||
medical_record_text = "Patient scored highly on cardio tests." | ||
gain_text = span_notice("Вы чувствуете себя уверенно на своих двоих!") | ||
lose_text = span_danger("Вы снова чувствуете себя неуклюжим.") | ||
medical_record_text = "Пациент получил высокие баллы по результатам кардиологических тестов." | ||
mail_goodies = list(/obj/item/melee/skateboard, /obj/item/clothing/shoes/wheelys/rollerskates) |
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/datum/quirk/friendly | ||
name = "Friendly" | ||
desc = "You give the best hugs, especially when you're in the right mood." | ||
desc = "Ты обнимаешь лучше всех, особенно когда ты в хорошем настроении.." | ||
icon = FA_ICON_HANDS_HELPING | ||
value = 2 | ||
mob_trait = TRAIT_FRIENDLY | ||
gain_text = span_notice("You want to hug someone.") | ||
lose_text = span_danger("You no longer feel compelled to hug others.") | ||
gain_text = span_notice("Вам хочется обнять кого-то.") | ||
lose_text = span_danger("Вы больше не чувствуете себя обязанным обнимать других.") | ||
quirk_flags = QUIRK_HUMAN_ONLY|QUIRK_MOODLET_BASED | ||
medical_record_text = "Patient demonstrates low-inhibitions for physical contact and well-developed arms. Requesting another doctor take over this case." | ||
medical_record_text = "Пациент демонстрирует низкий уровень запретов на физический контакт и хорошо развитые руки. Просьба к другому врачу заняться этим случаем." | ||
mail_goodies = list(/obj/item/storage/box/hug) |
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/datum/quirk/jolly | ||
name = "Jolly" | ||
desc = "You sometimes just feel happy, for no reason at all." | ||
desc = "Иногда вы просто чувствуете себя счастливым без всякой причины." | ||
icon = FA_ICON_GRIN | ||
value = 4 | ||
mob_trait = TRAIT_JOLLY | ||
quirk_flags = QUIRK_HUMAN_ONLY|QUIRK_MOODLET_BASED | ||
medical_record_text = "Patient demonstrates constant euthymia irregular for environment. It's a bit much, to be honest." | ||
medical_record_text = "Пациент демонстрирует постоянную эутимию, несвойственную окружающей среде. Это уже слишком, если честно." | ||
mail_goodies = list(/obj/item/clothing/mask/joy) |
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/datum/quirk/light_step | ||
name = "Light Step" | ||
desc = "You walk with a gentle step; footsteps and stepping on sharp objects is quieter and less painful. Also, your hands and clothes will not get messed in case of stepping in blood." | ||
desc = "Вы ходите мягким шагом; шаги и наступание на острые предметы будут тише и менее болезненными. Кроме того, вы не испачкаете руки и одежду, если наступите в кровь." | ||
icon = FA_ICON_SHOE_PRINTS | ||
value = 4 | ||
mob_trait = TRAIT_LIGHT_STEP | ||
gain_text = span_notice("You walk with a little more litheness.") | ||
lose_text = span_danger("You start tromping around like a barbarian.") | ||
medical_record_text = "Patient's dexterity belies a strong capacity for stealth." | ||
gain_text = span_notice("Вы ходите с большей гибкостью.") | ||
lose_text = span_danger("Вы начинаете рыскать повсюду, как варвар.") | ||
medical_record_text = "Ловкость пациента скрывает сильную способность к скрытности." | ||
mail_goodies = list(/obj/item/clothing/shoes/sandal) |
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@@ -1,8 +1,8 @@ | ||
/datum/quirk/selfaware | ||
name = "Self-Aware" | ||
desc = "You know your body well, and can accurately assess the extent of your wounds." | ||
desc = "Вы хорошо знаете свое тело и можете точно оценить тяжесть полученных ран." | ||
icon = FA_ICON_BONE | ||
value = 8 | ||
mob_trait = TRAIT_SELF_AWARE | ||
medical_record_text = "Patient demonstrates an uncanny knack for self-diagnosis." | ||
medical_record_text = "Пациент демонстрирует удивительную способность к самодиагностике." | ||
mail_goodies = list(/obj/item/clothing/neck/stethoscope, /obj/item/skillchip/entrails_reader) |
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