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Implement a monte carlo simulation to train an enemy tank to play. Simplify state space down to key elements like directions obstructed, is in path of ammunition, is in path of bomb. You want something that is representative of the current danger and also something that represents some basic senses
The text was updated successfully, but these errors were encountered:
Implement a monte carlo simulation to train an enemy tank to play. Simplify state space down to key elements like directions obstructed, is in path of ammunition, is in path of bomb. You want something that is representative of the current danger and also something that represents some basic senses
The text was updated successfully, but these errors were encountered: