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colorGame.js
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let colorDisplay = document.getElementById("colorDisplay");
let messageDisplay = document.querySelector("#message");
let h1 = document.querySelector("h1");
let resetButton = document.querySelector("#reset");
let modeButtons = document.querySelectorAll(".mode");
let numberOfSquares = 6;
let colors = [];
let squares = document.querySelectorAll(".square");
let pickedColor;
init();
function init(){
setUpModeButtons();
setUpSquares();
reset();
}
function setUpSquares(){
for(let i=0; i<squares.length; i++){
squares[i].style.backgroundColor = colors[i];
squares[i].addEventListener("click", function(){
let clickedColor = this.style.backgroundColor;
console.log(clickedColor, pickedColor);
if(clickedColor === pickedColor){
messageDisplay.textContent = "Correct";
resetButton.textContent = "Play Again!";
changeColors(clickedColor);
h1.style.backgroundColor = clickedColor;
}
else{
this.style.backgroundColor = "#232323";
messageDisplay.textContent = "Try Again";
}
});
}
}
function setUpModeButtons(){
for(let i=0; i<modeButtons.length; i++){
modeButtons[i].addEventListener("click", function(){
for(let j=0; j<modeButtons.length; j++){
modeButtons[j].classList.remove("selected");
}
this.classList.add("selected");
this.textContent === "Easy" ? numberOfSquares = 3: numberOfSquares = 6;
reset();
});
}
}
function reset(){
colors = generateRandomColors(numberOfSquares);
pickedColor = pickColor();
messageDisplay.textContent = "";
resetButton.textContent = "New Colors";
colorDisplay.textContent = pickedColor;
for(let i=0; i<squares.length; i++){
if(colors[i]){
squares[i].style.display = "block";
squares[i].style.backgroundColor = colors[i];
}
else{
squares[i].style.display = "none";
}
}
h1.style.backgroundColor = "steelblue";
}
resetButton.addEventListener("click", function(){
reset();
});
colorDisplay.textContent = pickedColor.toUpperCase();
function changeColors(color){
for(let i=0; i<squares.length; i++){
squares[i].style.backgroundColor = color;
}
}
function pickColor(){
const random = Math.floor(Math.random() * colors.length);
return colors[random];
}
function generateRandomColors(num){
const arr = [];
for(let i=0; i<num; i++){
arr.push(randomColor());
}
return arr;
}
function randomColor(){
//pick a red from 0 to 255
const red = Math.floor(Math.random() * 256);
//pick a green from 0 to 255
const green = Math.floor(Math.random() * 256);
//pick a blue from 0 to 255
const blue = Math.floor(Math.random() * 256);
return "rgb(" + String(red) + ", " + String(green) + ", " + String(blue) + ")";
}