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- BrawlCrate - v0.25c
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+ BrawlCrate - v0.26
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Copyright © 2018 - 2019 soopercool101, MarioDox, Syvkal
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BrawlBox © 2009 - 2019 Bryan Moulton, BlackJax96, libertyernie & Sammi Husky
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@@ -16,6 +16,18 @@ they be held accountable for the manner in which it is used.
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|************ BrawlCrate Change Log ************|
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===============================================
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+ - BrawlCrate v0.26 - (5/16/2019)
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+ . Metal material generation should completely match Brawl
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+ . Metal Texture is now saved as a property and is used when generating metals (including using AutoMetal)
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+ . RTSC Entries now show slot # in their name
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+ . Shaders now parse with a space in their name
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+ . Fix texture rendering to match Brawl when previewing PAT0 animations
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+ . Fix crash bugs on model import
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+ . Add various additional shortcut keys
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+ . Improve organization and fix typos on Model Previewer
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+ . MDL0 Mirroring functions now properly update the preview
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+ . Improve text updating for entry names
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+
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- BrawlCrate v0.25c - (5/3/2019)
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. Spawns and Respawns now render the spawn number on top of them
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. Rich presence now shows the BrawlCrate program title on the tooltip
Original file line number Diff line number Diff line change @@ -16,13 +16,13 @@ namespace BrawlCrate
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static class Program
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{
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//Make sure this matches the tag name of the release on github exactly
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- public static readonly string TagName = "BrawlCrate_v0.25c " ;
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- public static readonly string UpdateMessage = @"Updated to BrawlCrate v0.25c ! This release:
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- - Fixes and improves the recent files handler (new settings are found in the settings menu)
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- - PAT0 now properly respects SharedTEX0 when previewing
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- - Adds numbers to spawn overlays
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- - Adds a much-needed overhaul to the Canary system
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- - Fixes various crashes and import bugs
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+ public static readonly string TagName = "BrawlCrate_v0.26 " ;
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+ public static readonly string UpdateMessage = @"Updated to BrawlCrate v0.26 ! This release:
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+ - Metal material generation should completely match Brawl
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+ - Metal Texture is now saved as a property and is used when generating metals
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+ - RTSC Entries now show slot # in their name
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+ - Updated organization and fixed typos on the Model Previewer
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+ - Add various shortcut keys
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Full changelog can be found in the installation folder: " + '\n ' + AppDomain . CurrentDomain . BaseDirectory + "Changelog.txt" ;
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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#if ! DEBUG
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- [ assembly: AssemblyTitle ( "BrawlCrate v0.25c " ) ]
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+ [ assembly: AssemblyTitle ( "BrawlCrate v0.26 " ) ]
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#else
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- [ assembly: AssemblyTitle ( "BrawlCrate v0.26 (BETA)" ) ]
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+ [ assembly: AssemblyTitle ( "BrawlCrate v0.27 (BETA)" ) ]
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#endif
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[ assembly: AssemblyDescription ( "This program is provided as-is without any warranty, implied or otherwise." +
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" By using this program, the end user agrees to take full responsibility regarding its proper and lawful use." +
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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- [ assembly: AssemblyVersion ( "0.25 .*" ) ]
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- [ assembly: AssemblyFileVersion ( "0.25.4 .0" ) ]
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+ [ assembly: AssemblyVersion ( "0.26 .*" ) ]
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+ [ assembly: AssemblyFileVersion ( "0.26.0 .0" ) ]
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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- [ assembly: AssemblyTitle ( "BrawlCrateLib v0.25.4 " ) ]
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+ [ assembly: AssemblyTitle ( "BrawlCrateLib v0.26 " ) ]
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[ assembly: AssemblyDescription ( "" ) ]
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[ assembly: AssemblyConfiguration ( "" ) ]
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[ assembly: AssemblyCompany ( "BrawlCrate" ) ]
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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- [ assembly: AssemblyVersion ( "0.25 .*" ) ]
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- [ assembly: AssemblyFileVersion ( "0.25.4 .0" ) ]
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+ [ assembly: AssemblyVersion ( "0.26 .*" ) ]
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+ [ assembly: AssemblyFileVersion ( "0.26.0 .0" ) ]
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