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Prep for release
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BrawlCrate/Changelog.txt

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BrawlCrate - v0.18 Hotfix 1
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BrawlCrate - v0.19
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Copyright © 2018 soopercool101, MarioDox, Syvkal
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BrawlBox © 2009 - 2018 Bryan Moulton, BlackJax96, libertyernie & Sammi Husky
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|************ BrawlCrate Change Log ************|
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===============================================
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- BrawlCrate v0.19 - (12/25/2018)
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. Greatly improved settings menu organization
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. Improved Classic mode parsing
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- Can now directly edit battle types (Free-for-all, Teams, or Horde battles)
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- Parses Ally flag for CPUs
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- Parses CPU Level for AI
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- Better parsing for AI Type flags
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- Replacing fighters will no longer crash the editor
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. Canary system overhauled to use a more stable hook
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- BrawlCrate v0.18 Hotfix 1 - (12/21/2018)
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. Display IDs for all relevant BRSAR subnodes
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. Speed up number entry for Module Editor

BrawlCrate/Program.cs

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static class Program
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{
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//Make sure this matches the tag name of the release on github exactly
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public static readonly string TagName = "BrawlCrate_v0.18Hotfix1";
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public static readonly string UpdateMessage = "Updated to BrawlCrate v0.18 Hotfix 1! This release:\n" +
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"\n- Adds additional parsing for IDs for BRSAR subnodes" +
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"\n- Fixes Save As functionality" +
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"\n- Fixes issue where volume settings were not properly loaded" +
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"\n- Fixes broken \"Close all open windows\" functionality in the updater" +
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public static readonly string TagName = "BrawlCrate_v0.19";
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public static readonly string UpdateMessage = "Updated to BrawlCrate v0.19! This release:\n" +
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"\n- Greatly improved classic mode parsing" +
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"\n- Settings have been expanded and reorganized" +
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"\n- Canary now uses a much more stable and robust hook" +
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"\n\nFull changelog can be found in the installation folder:\n" + AppDomain.CurrentDomain.BaseDirectory + "Changelog.txt";
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public static readonly string AssemblyTitle;

BrawlCrate/Properties/AssemblyInfo.cs

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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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#if !DEBUG
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[assembly: AssemblyTitle("BrawlCrate v0.18")]
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[assembly: AssemblyTitle("BrawlCrate v0.19")]
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#else
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[assembly: AssemblyTitle("BrawlCrate v0.19 (BETA)")]
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[assembly: AssemblyTitle("BrawlCrate v0.20 (BETA)")]
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#endif
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[assembly: AssemblyDescription("This program is provided as-is without any warranty, implied or otherwise." +
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" By using this program, the end user agrees to take full responsibility regarding its proper and lawful use." +
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("0.18.*")]
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[assembly: AssemblyFileVersion("0.18.1.0")]
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[assembly: AssemblyVersion("0.19.*")]
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[assembly: AssemblyFileVersion("0.19.0.0")]

BrawlLib/Properties/AssemblyInfo.cs

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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("BrawlCrateLib v0.18")]
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[assembly: AssemblyTitle("BrawlCrateLib v0.19")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("BrawlCrate")]
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("0.18.*")]
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[assembly: AssemblyFileVersion("0.18.1.0")]
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[assembly: AssemblyVersion("0.19.*")]
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[assembly: AssemblyFileVersion("0.19.0.0")]

CanaryBuild/Canary

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Updater/Properties/AssemblyInfo.cs

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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("18.1.0.0")]
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[assembly: AssemblyFileVersion("18.1.0.0")]
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[assembly: AssemblyVersion("19.0.0.0")]
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[assembly: AssemblyFileVersion("19.0.0.0")]

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