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Copy pathdatenkrake-db.sql
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datenkrake-db.sql
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CREATE TABLE `Captures` (
`id` int(11) NOT NULL,
`round_id` int(11) NOT NULL,
`time` datetime NOT NULL DEFAULT current_timestamp(),
`player_name` text NOT NULL
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
CREATE TABLE `ConnectionRounds` (
`id` int(11) NOT NULL,
`connection_id` int(11) NOT NULL,
`round_id` int(11) NOT NULL,
`points` int(11) NOT NULL
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
CREATE TABLE `Connections` (
`id` int(11) NOT NULL,
`connection_start` datetime NOT NULL,
`connection_end` datetime DEFAULT NULL,
`player_name` text NOT NULL,
`guid` text NOT NULL,
`ping` int(11) NOT NULL,
`players_total` int(11) NOT NULL,
`players_end` int(11) NOT NULL DEFAULT 0
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
CREATE TABLE `Kills` (
`id` int(11) NOT NULL,
`round_id` int(11) NOT NULL,
`time` datetime NOT NULL DEFAULT current_timestamp(),
`player_name` text NOT NULL,
`player_ping` int(11) NOT NULL,
`damager_name` text NOT NULL,
`damager_ping` int(11) NOT NULL,
`weapon` text NOT NULL,
`distance` int(11) NOT NULL,
`isRoadKill` tinyint(1) NOT NULL,
`isHeadShot` tinyint(1) NOT NULL
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
CREATE TABLE `PlayerSpawns` (
`id` int(11) NOT NULL,
`round_id` int(11) NOT NULL,
`time` datetime NOT NULL DEFAULT current_timestamp(),
`player_name` text NOT NULL,
`spawn_on_name` text NOT NULL
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
CREATE TABLE `Reloads` (
`id` int(11) NOT NULL,
`round_id` int(11) NOT NULL,
`time` datetime NOT NULL DEFAULT current_timestamp(),
`player_name` int(11) NOT NULL,
`weapon` int(11) NOT NULL
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
CREATE TABLE `Resupplies` (
`id` int(11) NOT NULL,
`round_id` int(11) NOT NULL,
`time` datetime NOT NULL DEFAULT current_timestamp(),
`player_name` text NOT NULL,
`supplier_name` text NOT NULL,
`mag_count` int(11) NOT NULL
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
CREATE TABLE `Revives` (
`id` int(11) NOT NULL,
`round_id` int(11) NOT NULL,
`time` datetime NOT NULL DEFAULT current_timestamp(),
`player_name` text NOT NULL,
`reviver_name` text NOT NULL
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
CREATE TABLE `Rounds` (
`id` int(11) NOT NULL,
`round_start` datetime NOT NULL,
`round_end` datetime DEFAULT NULL,
`server_name` text NOT NULL,
`map` text NOT NULL,
`gamemode` text NOT NULL,
`modlist` text NOT NULL,
`players_max` int(11) NOT NULL DEFAULT 0,
`players_start` int(11) NOT NULL DEFAULT 0,
`players_end` int(11) NOT NULL DEFAULT 0
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
CREATE TABLE `SquadKicks` (
`id` int(11) NOT NULL,
`round_id` int(11) NOT NULL,
`time` datetime NOT NULL DEFAULT current_timestamp(),
`player_name` text NOT NULL
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
CREATE TABLE `Supressions` (
`id` int(11) NOT NULL,
`round_id` int(11) NOT NULL,
`time` datetime NOT NULL DEFAULT current_timestamp(),
`player_name` text NOT NULL,
`player_ping` int(11) NOT NULL,
`enemy_name` text NOT NULL,
`enemy_ping` int(11) NOT NULL
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
CREATE TABLE `WeaponChanges` (
`id` int(11) NOT NULL,
`round_id` int(11) NOT NULL,
`time` datetime NOT NULL DEFAULT current_timestamp(),
`player_name` text NOT NULL
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
ALTER TABLE `Captures`
ADD PRIMARY KEY (`id`);
ALTER TABLE `ConnectionRounds`
ADD PRIMARY KEY (`id`);
ALTER TABLE `Connections`
ADD PRIMARY KEY (`id`);
ALTER TABLE `Kills`
ADD PRIMARY KEY (`id`);
ALTER TABLE `PlayerSpawns`
ADD PRIMARY KEY (`id`);
ALTER TABLE `Reloads`
ADD PRIMARY KEY (`id`);
ALTER TABLE `Revives`
ADD PRIMARY KEY (`id`);
ALTER TABLE `Rounds`
ADD PRIMARY KEY (`id`);
ALTER TABLE `SquadKicks`
ADD PRIMARY KEY (`id`);
ALTER TABLE `WeaponChanges`
ADD PRIMARY KEY (`id`);
ALTER TABLE `Captures`
MODIFY `id` int(11) NOT NULL AUTO_INCREMENT;
ALTER TABLE `ConnectionRounds`
MODIFY `id` int(11) NOT NULL AUTO_INCREMENT;
ALTER TABLE `Connections`
MODIFY `id` int(11) NOT NULL AUTO_INCREMENT;
ALTER TABLE `Kills`
MODIFY `id` int(11) NOT NULL AUTO_INCREMENT;
ALTER TABLE `PlayerSpawns`
MODIFY `id` int(11) NOT NULL AUTO_INCREMENT;
ALTER TABLE `Reloads`
MODIFY `id` int(11) NOT NULL AUTO_INCREMENT;
ALTER TABLE `Revives`
MODIFY `id` int(11) NOT NULL AUTO_INCREMENT;
ALTER TABLE `Rounds`
MODIFY `id` int(11) NOT NULL AUTO_INCREMENT;
ALTER TABLE `SquadKicks`
MODIFY `id` int(11) NOT NULL AUTO_INCREMENT;
ALTER TABLE `WeaponChanges`
MODIFY `id` int(11) NOT NULL AUTO_INCREMENT;