This game is made for learning the logic of Object-Oriented Programing with the contributions of Patika.dev
- The game is text-based.
- The person who wants to play the game has to choose one of three different characters and starts the game in the safe zone.
- In order to win the game, the player must defeat all the enemies with the character player choose, and the player must have water, firewood, and food in his own inventory.
Name | Health | Damage | Coin |
---|---|---|---|
Samurai | 21 | 5 | 15 |
Archer | 18 | 7 | 20 |
Knight | 24 | 8 | 5 |
Zone | Feature |
---|---|
Safe Zone | The character rests and recovers here. Also, the character must come here with water, firewood, and food for the game to finish. |
Tool Store | The character can buy weapons and armor here. |
River | There are zombies as an enemy. The character can loot water here. |
Forest | There are vampires as an enemy. The character can loot firewood here. |
Cave | There are bears as an enemy. The character can loot food here. |
Pit | There are snakes as an enemy. The character can loot weapons or armors here. |
Name | Health | Damage | Loot |
---|---|---|---|
Zombie | 10 | 3 | 4 coins |
Vampire | 14 | 4 | 7 coins |
Bear | 20 | 7 | 12 coins |
Snake | 3 - 6 | 12 | Weapon / Armor / Coins |
Name | Damage | Price |
---|---|---|
Sword | 2 | 25 |
Pistol | 3 | 35 |
Rifle | 7 | 45 |
Name | Defence | Price |
---|---|---|
Light | 1 | 15 |
Medium | 3 | 25 |
Heavy | 5 | 40 |