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funs.lua
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local fn = {}
fn.rep = function(n, f)
while n > 0 do
f()
n = n - 1
end
end
fn.lerp = function(x, y, a)
return y * a + x * (1 - a)
end
fn.clamp = function(x, min, max)
if x < min then
return min
elseif x > max then
return max
else
return x
end
end
fn.sgn = function(x)
if x > 0 then
return 1
elseif x < 0 then
return -1
else
return 0
end
end
fn.curry1 = function(fun, arg)
return function()
return fun(arg)
end
end
fn.contains = function(obj, x, y)
if x < obj.x or x > obj.x + obj.width then
return false
end
if y < obj.y or y > obj.y + obj.height then
return false
end
return true
end
fn.contains_centre = function(obj, x, y)
local dx = math.abs(obj.x - x)
if dx > obj.width/2 then
return false
end
local dy = math.abs(obj.y - y)
if dy > obj.height/2 then
return false
end
return true
end
fn.clickable = function()
local objects = {}
local handlers = {}
local t = {
add = function(obj, handler)
table.insert(objects, obj)
table.insert(handlers, handler)
end,
click = function(x, y)
for i, obj in ipairs(objects) do
if fn.contains(obj, x, y) then
handlers[i](x, y)
end
end
end,
}
local mt = {
__next = function(_, k)
return next(objects, k)
end,
}
return setmetatable(t, mt)
end
fn.button = function(tex, x, y)
return {
tex = tex,
x = x,
y = y,
width = tex:getWidth(),
height = tex:getHeight(),
}
end
fn.table_sum = function(tab)
local sum = 0
for _, val in ipairs(tab) do
sum = sum + val
end
return sum
end
fn.decayed = function(initial, half_life)
return {
initial = initial,
value = initial,
time = 0,
half_life = half_life,
update = function(self, dt)
self.time = self.time + dt
end,
get = function(self)
return self.initial * math.exp(-self.time / self.half_life)
end,
reset = function(self, new_initial)
self.initial = new_initial
self.value = new_initial
self.time = 0
end,
}
end
fn.transistor = function(initial_state)
local t = {
call = nil,
call_on = function(fun)
fun()
end,
call_off = function(_)
-- do nothing
end,
set = function(self, state)
if state then
self.call = self.call_on
else
self.call = self.call_off
end
end,
}
t:set(initial_state)
return setmetatable(t, {
__call = function(tr, fun)
tr.call(fun)
end,
})
end
fn.deferred = function(timeout, reset_proc, func)
return {
initial_timeout = timeout,
timeout = timeout,
update = function(self, dt)
self.timeout = self.timeout - dt
if self.timeout <= 0 then
func(dt)
reset_proc(self)
end
end,
}
end
fn.conditional = function(deferred, predicate)
return {
parent = deferred,
update = function(self, dt)
if predicate() then
self.parent:update(dt)
end
end,
}
end
fn.reset = function(deferred)
deferred.timeout = deferred.timeout + deferred.initial_timeout
return deferred
end
fn.continue = function(deferred)
deferred.timeout = 0
return deferred
end
fn.stop = function(deferred)
deferred.update = function(_, _)
-- do nothing
end
return deferred
end
fn.group = function()
local objects = {}
return {
add = function(deferred)
table.insert(objects, deferred)
end,
update = function(dt)
for _, obj in ipairs(objects) do
obj:update(dt)
end
end,
}
end
fn.get_value = function(upgrade)
return upgrade.values[upgrade.current_level]
end
fn.get_value_2 = function(upgrade, level)
return upgrade.values[level]
end
fn.get_level = function(upgrade)
return upgrade.current_level
end
fn.get_max_level = function(upgrade)
return #upgrade.values
end
fn.get_cost = function(upgrade)
return upgrade.costs[upgrade.current_level]
end
return fn