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about.html
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<!DOCTYPE HTML>
<html>
<head>
<meta charset="UTF-8">
<title>Solar Skier: About</title>
<style>
body {
padding: 64px;
font-family: "Open Sans";
}
a {
text-decoration: none;
font-weight: bold;
}
h1 {
font-size: 80px;
font-family: "Cinzel Decorative";
margin: 10px 0;
background: -webkit-linear-gradient(hsl(190,100%,50%), hsl(300,100%,50%));
-webkit-background-clip: text;
-webkit-text-fill-color: transparent;
}
ul,li {
list-style: none;
margin: 0;
padding: 0;
}
</style>
<script src="http://ajax.googleapis.com/ajax/libs/webfont/1.4.7/webfont.js"></script>
<script>
WebFont.load({
google: {
families: ['Cinzel Decorative', 'Open Sans']
}
});
</script>
</head>
<body>
<h1>Solar Skier</h1>
<ul>
<li>A 7-day arcade game by Colin Stynes.</li>
<li>My original goal was to capture the rhythm and flow of skiing in a simple 2D game.</li>
<li>Once i added sound effects it quickly turned into an interactive music box.</li>
<li>This is my first attempt at an html5 canvas game.</li>
<li>If it feels slow or laggy, try running it in a smaller window.</li>
<li>Please send comments or bug reports to <a href="mailto:stynes@colorado.edu">stynes@colorado.edu</a>.</li>
</ul>
<h2>Tips</h2>
<ul>
<li>Control your speed by making turns.</li>
<li>You will continuously accelerate while going straight.</li>
<li>Stay near the bottom of the screen for slow scrolling.</li>
<li>Go toward the top of the screen to speed things up.</li>
<li>Download the <a href="ski.js">source</a> and change the rules.</li>
<li>Change the chord progression and compose your own music.</li>
</ul>
<h2>Version History</h2>
<ul>
<li><b>1.3</b> Reworked scoring to reward speed</li>
<li><b>1.2</b> Fixed font issue</li>
<li><b>1.1</b> Multiple tunes</li>
<li><b>1.0</b> Initial Release</li>
</ul>
<p>
<a href="/">Back to the game</a>
</body>
</html>