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One of the most limiting modding constraints in KotOR/TSL is that feats are hard-coded. It’d be cool if Reone supported a more modular, NSS-based feat system. Most feats are simple modifiers to rolls, so feats could also be defined in something like YAML?
The text was updated successfully, but these errors were encountered:
I agree that this is not on the critical path for reone 1.0, but just thought I'd raise it as it might inform design decisions which are made before the release of 1.0.
I'm really enjoying watching Reone come along, I'm saving my next KotOR run for 1.0 (no pressure intended haha, I'm willing to wait!)
Hi :)
One of the most limiting modding constraints in KotOR/TSL is that feats are hard-coded. It’d be cool if Reone supported a more modular, NSS-based feat system. Most feats are simple modifiers to rolls, so feats could also be defined in something like YAML?
The text was updated successfully, but these errors were encountered: