From d3b825fe16b6d1b5136fa673fce674f40261c49b Mon Sep 17 00:00:00 2001 From: schombert Date: Sat, 27 Jan 2024 23:41:42 -0800 Subject: [PATCH] fix broken .gui file --- assets/alice.gui | 3 +-- src/gamestate/serialization.hpp | 2 +- 2 files changed, 2 insertions(+), 3 deletions(-) diff --git a/assets/alice.gui b/assets/alice.gui index 60de389a4..16a4b2500 100644 --- a/assets/alice.gui +++ b/assets/alice.gui @@ -500,7 +500,6 @@ guiTypes = { name = "spoilers_label" position = { 78 126 } text = "spoilers_label" - tooltipText = "spoilers_tt" font = "Arial16" borderSize = { 0 0 } maxsize = { 236 18 } @@ -3958,7 +3957,7 @@ guiTypes = { } iconType = { name = "minimap_bg-patch" - spriteType = "new-minimap-bg" + spriteType = "GFX_new_minimap_bg" position = { -374 -200 } Orientation = "LOWER_RIGHT" } diff --git a/src/gamestate/serialization.hpp b/src/gamestate/serialization.hpp index adb56a099..661d05acb 100644 --- a/src/gamestate/serialization.hpp +++ b/src/gamestate/serialization.hpp @@ -129,7 +129,7 @@ inline uint8_t const* deserialize(uint8_t const* ptr_in, ankerl::unordered_dense } constexpr inline uint32_t save_file_version = 35; -constexpr inline uint32_t scenario_file_version = 119 + save_file_version; +constexpr inline uint32_t scenario_file_version = 120 + save_file_version; struct scenario_header { uint32_t version = scenario_file_version;