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collision.c
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/*
Copyright (C) 2013, 2014 Sergi Pasoev.
This pragram is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Written by Sergi Pasoev <s.pasoev@gmail.com>
*/
#include "collision.h"
/* is_collision: take the bounding boxes for two
objects and return 1 if they collide */
int is_collision(Box *a, Box *b){
if ((a->pos.x > b->pos.x + b->width - 1.0f) || // is b1 on the right side of b2?
(a->pos.y > b->pos.y + b->height - 1.0f) || // is b1 under b2?
(b->pos.x > a->pos.x + a->width - 1.0f) || // is b2 on the right side of b1?
(b->pos.y > a->pos.y + a->height - 1.0f)) // is b2 under b1?
{
// no collision
return 0;
}
// collision
return 1;
}