diff --git a/SamcoEnhanced/SamcoEnhanced.ino b/SamcoEnhanced/SamcoEnhanced.ino index 1b1298f..a4abb6b 100644 --- a/SamcoEnhanced/SamcoEnhanced.ino +++ b/SamcoEnhanced/SamcoEnhanced.ino @@ -80,7 +80,7 @@ // Enables input processing on the second core, if available. Currently exclusive to Raspberry Pi Pico, or boards based on the RP2040. // Isn't necessarily faster, but might make responding to force feedback more consistent. // If unsure, leave this uncommented - it only affects RP2040 anyways. -#define DUAL_CORE +//#define DUAL_CORE // Here we define the Manufacturer Name/Device Name/PID:VID of the gun as will be displayed by the operating system. // For multiplayer, different guns need different IDs! @@ -92,19 +92,19 @@ // Set what player this board is mapped to by default (1-4). This will change keyboard mappings appropriate for the respective player. // If unsure, just leave this at 1 - the mapping can be changed at runtime by sending an 'XR#' command over Serial, where # = player number -#define PLAYER_NUMBER 1 +//#define PLAYER_NUMBER 1 // Leave this uncommented to enable MAMEHOOKER support, or comment out (//) to disable references to serial reading and only use it for debugging. // WARNING: Has a chance of making the board lock up if TinyUSB hasn't been patched to fix serial-related lockups. // If you're building this for RP2040, please make sure that you have NOT installed the TinyUSB library. // If unsure, leave uncommented - serial activity is used for configuration, and undefining this will cause errors. -#define MAMEHOOKER +//#define MAMEHOOKER // Leave this uncommented if your build uses hardware switches, or comment out to disable all references to hw switch functionality. -#define USES_SWITCHES +//#define USES_SWITCHES // Leave this uncommented if your build uses a rumble motor; comment out to disable any references to rumble functionality. -#define USES_RUMBLE +//#define USES_RUMBLE // Leave this uncommented if your build uses a solenoid, or comment out to disable any references to solenoid functionality. //#define USES_SOLENOID @@ -114,23 +114,23 @@ #endif // USES_SOLENOID // Leave this uncommented if your build uses an analog stick. -#define USES_ANALOG +//#define USES_ANALOG // Leave this uncommented if your build uses a four pin RGB LED. -#define FOURPIN_LED +//#define FOURPIN_LED #ifdef FOURPIN_LED #define LED_ENABLE #endif // FOURPIN_LED // Leave this uncommented if your build uses an external NeoPixel. -#define CUSTOM_NEOPIXEL +//#define CUSTOM_NEOPIXEL #ifdef CUSTOM_NEOPIXEL #define LED_ENABLE #include #endif // CUSTOM_NEOPIXEL // Leave this uncommented to enable optional support for SSD1306 monochrome OLED displays. -#define USES_DISPLAY +//#define USES_DISPLAY #ifdef USES_DISPLAY #include "SamcoDisplay.h" #endif // USES_DISPLAY