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Sacha Goedegebure edited this page Jun 28, 2024 · 20 revisions

Fuzzy Tools was created for a specific 1-person project with efficiency and a multi-camera workflow in mind.
Fuzzy Tools is optimized for an EEVEE pipeline, but many aspects still work outside of EEVEE.
Fuzzy Tools has some focus on hair, but any project without hair can still heavily benefit from Fuzzy Tools.

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Limitations

  • Ironically, Scene Builder does not work well with multiple blender Scenes. Specifically, with the creation of the Outliner Collections.

  • Operator 'Optimize EEVEE' in Scene Builder sets the Depth of Field Max Size to 3 px to improve DoF treatment on Fuzzy Floor shadows. This could create noise in renders with strong DoF. To remove noise, either increase Render Samples or increase Depth of Field Max Size, or a combination of the two.

  • Operator 'Rename as Variant' in Camera Control only works with the naming convention 'CAM.###' as created by Fuzzy Tools.