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Crate succeeds to build, but some pages are unreachable #2536
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This odd, but I have a hunch what the reason could be. I'm currently on the way back from rustfest zürich, with wonky internet connection, will look into it later today |
Still odd, I checked the two typical issues / solutions for these kind of errors, both didn't help. I need to dig deeper and see if I can reproduce this locally to debug |
At least currently, all pages seem to be showing up on when choosing every platform besides |
note to myself, things I just checked:
next step:
|
now it gets tricky: local build succeeds, and all pages I tested worked. in the logs on the server I saw an odd "missing bz2 header", though I couldn't directly link it to this crate. Next test I'll do is to download the archive index & archive from S3, and test locally with these. Also I'll probably have to extend logging in the respective handler. |
I found the issue and deployed a fix. A rebuild is queued after which it should be fine for this crate release. I'll leave this issue open since I also have to queue rebuilds (or just fix the archive indexes) for all affected releases since I deployed #2520, so ~june 23nd |
I found another issue on the zip library for this zip-rs/zip2#189 let's see how it's fixed |
Thank you so much! ❤️ |
Crate name
godot
Build failure link
https://docs.rs/crate/godot/0.1.1/builds
Additional details
Several modules in the
godot
crate page are unreachable. Some likebuiltin
work, others likeclasses
don't.https://docs.rs/godot/0.1.1/godot/#modules
The error message is: The requested resource does not exist
In case this is a misconfiguration on my side, could you help me point that out?
See also downstream issue godot-rust/gdext#779.
Thanks a lot in advance! 🙂
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