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colorGame.js
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var numberOfSquares = 6;
var colors= generateRandomColors(numberOfSquares);
var pickedColor = pickColor();
var squares = document.querySelectorAll(".square");
var colorDisplay = document.querySelector("#colorDisplay");
var messageDisplay = document .getElementById("message");
var h1 = document.querySelector("h1");
var resetButton = document.querySelector("#reset");
var modeBtns = document.querySelectorAll(".mode");
init();
function init(){
for (var i = 0; i < modeBtns.length; i++) {
modeBtns[i].addEventListener("click", function(){
modeBtns[0].classList.remove("selected");
modeBtns[1].classList.remove("selected");
this.classList.add("selected");
if (this.textContent=== "EASY"){
numberOfSquares = 3;
}else{
numberOfSquares = 6;
}
resetGame();
});
}
resetButton.addEventListener("click", resetGame);
for (var i = 0; i < colors.length; i++) {
//add initial colors to squares
squares[i].style.backgroundColor = colors[i];
//add click listeners to squares
squares[i].addEventListener("click", function(){
//grab color of picked square
var clickedColor = this.style.backgroundColor;
//compare color to pickedColor
if(clickedColor === pickedColor){
messageDisplay.textContent = "CORRECT!";
resetButton.textContent= "Play Again";
changeColorsAll(pickedColor);
h1.style.backgroundColor = pickedColor;
}
else{
//fade color
this.style.backgroundColor = "#232323";
messageDisplay.textContent = "Try Again";
}
});
}
}
function changeColorsAll(color){
//loop throough squares
for (var i = 0; i < squares.length; i++) {
//change square color to the argument passed
squares[i].style.backgroundColor = color;
}
}
function pickColor(){
var random = Math.floor(Math.random()*colors.length);
return colors[random];
}
function generateRandomColors(num){
//make an array of numbers
var arr = [];
//add num random colos to array
for (var i = 0; i < num; i++) {
//get random color and push to array
arr.push(randomColor());
}
//return that array
return arr;
}
function randomColor(){
//pick red 0 to 255
var red = Math.floor(Math.random() * 256);
//pick green 0 to 255
var green = Math.floor(Math.random() * 256);
//pick blue 0 to 255
var blue = Math.floor(Math.random() * 256);
//return one string of color
return "rgb(" + red+ ", " + green + ", " + blue + ")";
}
function resetGame(){
//generate all new colors
colors = generateRandomColors(numberOfSquares);
//pick a new random color from array
pickedColor = pickColor();
//change colorDisplay to match picked color
colorDisplay.textContent = pickedColor;
//change color of squares
for (var i = 0; i < squares.length; i++) {
squares[i].style.backgroundColor = "#232323";
}
for (var i = 0; i < colors.length; i++) {
squares[i].style.backgroundColor= colors[i];
}
h1.style.backgroundColor = "steelblue"
messageDisplay.textContent="";
resetButton.textContent="New Color";
}