SwitchType enum to clean up GetMostSuitableMonToSwitchInto #6184
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Description
I've meant to do this during some of the recent switching refactors and kept forgetting. Alex accidentally reminded me about this today.
For the last while,
GetMostSuitableMonToSwitchInto
takes a TRUE or FALSE to handle whether a switch is after a KO or not. In the spirit of getting rid of passing in booleans that are less readable where it makes sense, this PR refactors the affected functions to use an enum instead.Discord contact info
@Pawkkie