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Copy path06-solids-views.pov
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06-solids-views.pov
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#include "colors.inc"
#include "shapes.inc"
#include "textures.inc"
//#include "shapes_lo.inc"
camera {
location <4, 3, -6>
look_at <0, 0, 0>
}
light_source { <4, 3, -1> color White}
sphere {
<0, 1, 0>, 1
texture {
pigment {
color Red
}
finish {
ambient 0.1
diffuse 0.5
specular 0.3
}
}
}
box {
<-1.5, 0, 2>
<1.5, 2, 3>
texture {
pigment {
color SeaGreen
}
finish {
ambient 0.3
diffuse 0.5
specular 0.5
}
}
}
cone {
<0, 3, -3>, 0
<0, 0, -3> , 1
texture {
pigment {
color Pink
}
finish {
ambient 0.1
diffuse 0.5
specular 0.3
}
}
}
plane {
y, 0 // Vetor, Distância
texture {
pigment {
checker
color Red
color White
}
}
}