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*.pyc | ||
*.csv | ||
downloads/ | ||
.ipynb_checkpoints/ | ||
MLbooks/ | ||
MNIST_data/ | ||
__pycache__/ | ||
data/ | ||
datasets/ | ||
stats/ | ||
output/ |
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Title: Sistema solar | ||
Date: 2017-05-21 | ||
Category: Pobabilidad y Estadistica | ||
Tags: python, estadistica, programacion, analisis de datos, probabilidad, distribuciones, Monte-Carlo, MCMC, Metropolis, Bayes, inferencia | ||
Author: Raul E. Lopez Briega | ||
Description: Introducción a la inferencia Bayesiana con Python. La incertidumbre y el problema de la inducción, El teorema de Bayes, inferencia bayesiana, redes Bayesianas, Programación probabilística y PyMC3, Bayes ingenuo. | ||
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{% notebook ML.ipynb cells[1:] %} |
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PY=python | ||
PELICAN=pelican | ||
PELICANOPTS= | ||
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BASEDIR=$(CURDIR) | ||
INPUTDIR=$(BASEDIR)/content | ||
OUTPUTDIR=$(BASEDIR)/output | ||
CONFFILE=$(BASEDIR)/pelicanconf.py | ||
PUBLISHCONF=$(BASEDIR)/publishconf.py | ||
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FTP_HOST=localhost | ||
FTP_USER=anonymous | ||
FTP_TARGET_DIR=/ | ||
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SSH_HOST=localhost | ||
SSH_PORT=22 | ||
SSH_USER=root | ||
SSH_TARGET_DIR=/var/www | ||
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S3_BUCKET=my_s3_bucket | ||
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CLOUDFILES_USERNAME=my_rackspace_username | ||
CLOUDFILES_API_KEY=my_rackspace_api_key | ||
CLOUDFILES_CONTAINER=my_cloudfiles_container | ||
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DROPBOX_DIR=~/Dropbox/Public/ | ||
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DEBUG ?= 0 | ||
ifeq ($(DEBUG), 1) | ||
PELICANOPTS += -D | ||
endif | ||
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help: | ||
@echo 'Makefile for a pelican Web site ' | ||
@echo ' ' | ||
@echo 'Usage: ' | ||
@echo ' make html (re)generate the web site ' | ||
@echo ' make clean remove the generated files ' | ||
@echo ' make regenerate regenerate files upon modification ' | ||
@echo ' make publish generate using production settings ' | ||
@echo ' make serve [PORT=8000] serve site at http://localhost:8000' | ||
@echo ' make devserver [PORT=8000] start/restart develop_server.sh ' | ||
@echo ' make stopserver stop local server ' | ||
@echo ' make ssh_upload upload the web site via SSH ' | ||
@echo ' make rsync_upload upload the web site via rsync+ssh ' | ||
@echo ' make dropbox_upload upload the web site via Dropbox ' | ||
@echo ' make ftp_upload upload the web site via FTP ' | ||
@echo ' make s3_upload upload the web site via S3 ' | ||
@echo ' make cf_upload upload the web site via Cloud Files' | ||
@echo ' make github upload the web site via gh-pages ' | ||
@echo ' ' | ||
@echo 'Set the DEBUG variable to 1 to enable debugging, e.g. make DEBUG=1 html' | ||
@echo ' ' | ||
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html: | ||
$(PELICAN) $(INPUTDIR) -o $(OUTPUTDIR) -s $(CONFFILE) $(PELICANOPTS) | ||
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clean: | ||
[ ! -d $(OUTPUTDIR) ] || rm -rf $(OUTPUTDIR) | ||
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regenerate: | ||
$(PELICAN) -r $(INPUTDIR) -o $(OUTPUTDIR) -s $(CONFFILE) $(PELICANOPTS) | ||
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serve: | ||
ifdef PORT | ||
cd $(OUTPUTDIR) && $(PY) -m pelican.server $(PORT) | ||
else | ||
cd $(OUTPUTDIR) && $(PY) -m pelican.server | ||
endif | ||
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devserver: | ||
ifdef PORT | ||
$(BASEDIR)/develop_server.sh restart $(PORT) | ||
else | ||
$(BASEDIR)/develop_server.sh restart | ||
endif | ||
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stopserver: | ||
kill -9 `cat pelican.pid` | ||
kill -9 `cat srv.pid` | ||
@echo 'Stopped Pelican and SimpleHTTPServer processes running in background.' | ||
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publish: | ||
$(PELICAN) $(INPUTDIR) -o $(OUTPUTDIR) -s $(PUBLISHCONF) $(PELICANOPTS) | ||
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ssh_upload: publish | ||
scp -P $(SSH_PORT) -r $(OUTPUTDIR)/* $(SSH_USER)@$(SSH_HOST):$(SSH_TARGET_DIR) | ||
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rsync_upload: publish | ||
rsync -e "ssh -p $(SSH_PORT)" -P -rvz --delete $(OUTPUTDIR)/ $(SSH_USER)@$(SSH_HOST):$(SSH_TARGET_DIR) --cvs-exclude | ||
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dropbox_upload: publish | ||
cp -r $(OUTPUTDIR)/* $(DROPBOX_DIR) | ||
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ftp_upload: publish | ||
lftp ftp://$(FTP_USER)@$(FTP_HOST) -e "mirror -R $(OUTPUTDIR) $(FTP_TARGET_DIR) ; quit" | ||
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s3_upload: publish | ||
s3cmd sync $(OUTPUTDIR)/ s3://$(S3_BUCKET) --acl-public --delete-removed | ||
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cf_upload: publish | ||
cd $(OUTPUTDIR) && swift -v -A https://auth.api.rackspacecloud.com/v1.0 -U $(CLOUDFILES_USERNAME) -K $(CLOUDFILES_API_KEY) upload -c $(CLOUDFILES_CONTAINER) . | ||
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github: publish | ||
ghp-import $(OUTPUTDIR) | ||
git push origin gh-pages | ||
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.PHONY: html help clean regenerate serve devserver publish ssh_upload rsync_upload dropbox_upload ftp_upload s3_upload cf_upload github |
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mi-python-blog | ||
============== | ||
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Raul E. Lopez Briega | ||
----------------------- | ||
This is the source of my [Github blog](http://relopezbriega.github.io) | ||
blog. It is built using the [Pelican](http://blog.getpelican.com/) | ||
blogging platform. | ||
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Requirements | ||
------------ | ||
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- Recent version of [IPython](http://github.com/ipython/ipython). The | ||
liquid_tags plugin above requires IPython 1.0. Note that previously | ||
this could be built with the stand-alone nbconvert package. That | ||
no longer works with the recent liquid_tags plugin. | ||
|
||
- Recent version of [Pelican](http://github.com/getpelican/pelican). For | ||
the static paths (downloads, images, figures, etc.) to appear in the right | ||
place, Pelican 3.3+ must be used. |
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function adivinar_numero(){ | ||
var numero_a_adivinar = Math.floor(Math.random()*1000); | ||
var bits = 1; | ||
var numero_usuario = prompt("Adivine un número entero entre 1 y 1000\nIngrese un número entre 1 y 1000: "); | ||
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||
while (numero_usuario != numero_a_adivinar) { | ||
if (numero_usuario < numero_a_adivinar) { | ||
numero_usuario = prompt("Su número es muy bajo!\nIngrese otro número entre 1 y 1000:"); | ||
bits++; | ||
} else { | ||
numero_usuario = prompt("Su número es muy alto!\nIngrese otro número entre 1 y 1000:"); | ||
bits++; | ||
} | ||
} | ||
alert("Felicidades el número es " + numero_usuario + " y ha utilizado " + bits + " bits!"); | ||
} |
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El Cálculo es una ciencia deductiva y una rama de la Matemática pura. Al mismo | ||
tiempo es muy importante recordar que el Cálculo tiene profundas raíces en pro- | ||
blemas físicos y que gran parte de su potencia y belleza deriva de la variedad de | ||
sus aplicaciones. | ||
La rama de la Matemática conocida por Cálculo integral y diferencial es un | ||
instrumento natural y poderoso para atacar múltiples problemas que surgen en | ||
Física, Astronomía, Ingeniería, Química, Geología, Biología, y en otros campos, | ||
Para dar una idea al lector de los muy diversos tipos de problemas que | ||
pueden tratarse por los métodos de Cálculo se expone a continuación una pe- | ||
queña muestra de cuestiones seleccionadas entre los ejercicios que aparecen en | ||
capítulos posteriores de este libro. | ||
¿Con qué velocidad debería ser impulsado un cohete para que nunca volviera | ||
a la Tierra? ¿Cuál es el radio del menor disco circular que cubra a todo triángulo | ||
isósceles de perímetro L? ¿Cuál es el volumen de material extraído de una esfera | ||
de radio 2r al atravesarla por un orificio cilíndrico de radio r cuyo eje pase por | ||
el centro de la esfera? Si un cultivo de bacterias crece en razón directa a la can- | ||
tidad que hay en cada instante, y la población se duplica en una hora, ¿en cuánto | ||
se habrá incrementado al cabo de dos horas? Si una fuerza de diez libras estira | ||
una cuerda elástica una pulgada, ¿qué trabajo se necesita para estirarla un pie? | ||
El Cálculo no sólo es un instrumento técnico, sino que contiene una colec- | ||
ción de ideas fascinadoras y atrayentes que han ocupado el pensamiento humano | ||
durante centurias. Estas ideas están relacionadas con velocidad, área, volumen, | ||
razón de crecimiento, tangente a una línea, y con otros conceptos referentes a | ||
otros dominios. El Cálculo obliga a detenerse y a pensar cuidadosamente acerca | ||
del significado de estos conceptos. Otro carácter notable del Cálculo es su poder | ||
unificador. Muchos de estos problemas pueden ser formulados de manera que se | ||
reduzcan a otros problemas de naturaleza puramente geométrica. | ||
En el Cálculo se definen los con- | ||
ceptos de área y tangente y se calculan el área de una región dada y la pen- | ||
diente de la tangente a una curva dada. El Cálculo integral se ocupa del problema | ||
del área y será discutido en este capítulo 1. El Cálculo diferencial se ocupa del | ||
problema de la tangente | ||
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historia | ||
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El origen del Cálculo integral se remonta a más de 2000 años, cuando los | ||
griegos intentaban resolver el problema del área ideando el procedimiento | ||
que | ||
llamaron método de exhaución. Las ideas esenciales de este método son real- | ||
mente muy simples y se pueden describir brevemente como sigue: Dada una | ||
región cuya área quiere determinarse, | ||
se inscribe en ella una región poligonal | ||
que se aproxime a la dada y cuya área sea de fácil cálculo. Luego se elige otra | ||
región poligonal que dé una aproximación | ||
mejor y se continúa el proceso to- | ||
mando polígonos con mayor número de lados cada vez, tendiendo a llenar la | ||
región dada. La figura 1.2 es una ilustración del método en el caso de una región | ||
semicircular. | ||
Este método fue usado satisfactoriamente | ||
por Arquímedes | ||
(287- | ||
212 A.C.) para hallar fórmulas exactas de las áreas del círculo y de algunas | ||
otras figuras especiales. | ||
Desde Arquímedes,Gradualmente, el método de exhaución fue transformándose en lo que hoy | ||
se conoce como Cálculo integral, | ||
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Hay muchas formas de estructurar el Cálculo como sistema deductivo. Una | ||
manera posible, es tomar los números reales como conceptos no definidos o primi- | ||
tivos. Algunas de las reglas que rigen las operaciones con los números reales | ||
pueden tomarse como axiomas. Este sistema de axiomas se ha incluido en la | ||
parte 3 de esta introducción. Nuevos conceptos, tales como integral, límite, conti- | ||
nuidad, derivada, pueden definirse a partir de los números reales. |
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{ | ||
"esnext": true, | ||
"indent": 2, | ||
"maxlen": 80, | ||
"freeze": true, | ||
"camelcase": true, | ||
"unused": true, | ||
"eqnull": true, | ||
"proto": true, | ||
"supernew": true, | ||
"noyield": true, | ||
"evil": true, | ||
"node": true, | ||
"boss": true, | ||
"expr": true, | ||
"loopfunc": true, | ||
"white": true, | ||
"maxdepth": 4 | ||
} |
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<!DOCTYPE html> | ||
<html> | ||
<head> | ||
<meta charset="utf-8"> | ||
<title>Raulo 2048</title> | ||
|
||
<link href="style/main.css" rel="stylesheet" type="text/css"> | ||
<link rel="shortcut icon" href="favicon.ico"> | ||
<link rel="apple-touch-icon" href="meta/apple-touch-icon.png"> | ||
<link rel="apple-touch-startup-image" href="meta/apple-touch-startup-image-640x1096.png" media="(device-width: 320px) and (device-height: 568px) and (-webkit-device-pixel-ratio: 2)"> <!-- iPhone 5+ --> | ||
<link rel="apple-touch-startup-image" href="meta/apple-touch-startup-image-640x920.png" media="(device-width: 320px) and (device-height: 480px) and (-webkit-device-pixel-ratio: 2)"> <!-- iPhone, retina --> | ||
<meta name="apple-mobile-web-app-capable" content="yes"> | ||
<meta name="apple-mobile-web-app-status-bar-style" content="black"> | ||
|
||
<meta name="HandheldFriendly" content="True"> | ||
<meta name="MobileOptimized" content="320"> | ||
<meta name="viewport" content="width=device-width, target-densitydpi=160dpi, initial-scale=1.0, maximum-scale=1, user-scalable=no, minimal-ui"> | ||
</head> | ||
<body> | ||
<div class="container"> | ||
<div class="heading"> | ||
<h1 class="title">2048</h1> | ||
<div class="scores-container"> | ||
<div class="score-container">0</div> | ||
<div class="best-container">0</div> | ||
</div> | ||
</div> | ||
|
||
<div class="above-game"> | ||
<p class="game-intro">Join the numbers and get to the <strong>2048 tile!</strong></p> | ||
<a class="restart-button">New Game</a> | ||
</div> | ||
|
||
<div class="game-container"> | ||
<div class="game-message"> | ||
<p></p> | ||
<div class="lower"> | ||
<a class="keep-playing-button">Keep going</a> | ||
<a class="retry-button">Try again</a> | ||
</div> | ||
</div> | ||
|
||
<div class="grid-container"> | ||
<div class="grid-row"> | ||
<div class="grid-cell"></div> | ||
<div class="grid-cell"></div> | ||
<div class="grid-cell"></div> | ||
<div class="grid-cell"></div> | ||
</div> | ||
<div class="grid-row"> | ||
<div class="grid-cell"></div> | ||
<div class="grid-cell"></div> | ||
<div class="grid-cell"></div> | ||
<div class="grid-cell"></div> | ||
</div> | ||
<div class="grid-row"> | ||
<div class="grid-cell"></div> | ||
<div class="grid-cell"></div> | ||
<div class="grid-cell"></div> | ||
<div class="grid-cell"></div> | ||
</div> | ||
<div class="grid-row"> | ||
<div class="grid-cell"></div> | ||
<div class="grid-cell"></div> | ||
<div class="grid-cell"></div> | ||
<div class="grid-cell"></div> | ||
</div> | ||
</div> | ||
|
||
<div class="tile-container"> | ||
|
||
</div> | ||
</div> | ||
|
||
<p class="game-explanation"> | ||
<strong class="important">How to play:</strong> Use your <strong>arrow keys</strong> to move the tiles. When two tiles with the same number touch, they <strong>merge into one!</strong> | ||
</p> | ||
<p> | ||
Created by <a href="http://gabrielecirulli.com" target="_blank">Gabriele Cirulli.</a> Based on <a href="https://itunes.apple.com/us/app/1024!/id823499224" target="_blank">1024 by Veewo Studio</a> and conceptually similar to <a href="http://asherv.com/threes/" target="_blank">Threes by Asher Vollmer.</a> | ||
</p> | ||
<p> | ||
<a class="goback-button" href="http://relopezbriega.github.io">Back to relopezbriega.github.io</a> | ||
</p> | ||
</div> | ||
|
||
<script src="js/bind_polyfill.js"></script> | ||
<script src="js/classlist_polyfill.js"></script> | ||
<script src="js/animframe_polyfill.js"></script> | ||
<script src="js/keyboard_input_manager.js"></script> | ||
<script src="js/html_actuator.js"></script> | ||
<script src="js/grid.js"></script> | ||
<script src="js/tile.js"></script> | ||
<script src="js/local_storage_manager.js"></script> | ||
<script src="js/game_manager.js"></script> | ||
<script src="js/application.js"></script> | ||
<!-- Google Analytics --> | ||
<script type="text/javascript"> | ||
var _gaq = _gaq || []; | ||
_gaq.push(['_setAccount', 'UA-29080434-3']); | ||
_gaq.push(['_trackPageview']); | ||
(function() { | ||
var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true; | ||
ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js'; | ||
var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s); | ||
})(); | ||
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(function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){ | ||
(i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();a=s.createElement(o), | ||
m=s.getElementsByTagName(o)[0];a.async=1;a.src=g;m.parentNode.insertBefore(a,m) | ||
})(window,document,'script','//www.google-analytics.com/analytics.js','ga'); | ||
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ga('create', 'UA-29080434-3'); | ||
ga('send', 'pageview'); | ||
</script> | ||
</body> | ||
</html> |
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(function () { | ||
var lastTime = 0; | ||
var vendors = ['webkit', 'moz']; | ||
for (var x = 0; x < vendors.length && !window.requestAnimationFrame; ++x) { | ||
window.requestAnimationFrame = window[vendors[x] + 'RequestAnimationFrame']; | ||
window.cancelAnimationFrame = window[vendors[x] + 'CancelAnimationFrame'] || | ||
window[vendors[x] + 'CancelRequestAnimationFrame']; | ||
} | ||
|
||
if (!window.requestAnimationFrame) { | ||
window.requestAnimationFrame = function (callback) { | ||
var currTime = new Date().getTime(); | ||
var timeToCall = Math.max(0, 16 - (currTime - lastTime)); | ||
var id = window.setTimeout(function () { | ||
callback(currTime + timeToCall); | ||
}, | ||
timeToCall); | ||
lastTime = currTime + timeToCall; | ||
return id; | ||
}; | ||
} | ||
|
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if (!window.cancelAnimationFrame) { | ||
window.cancelAnimationFrame = function (id) { | ||
clearTimeout(id); | ||
}; | ||
} | ||
}()); |
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