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example-oop.py
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#!/usr/bin/env python
from harness import Harness
class MyGame(object):
def __init__(self):
self.harness = Harness(width=240, height=240, zoom=3)
# register update and draw methods
self.harness.update(self.update)
self.harness.draw(self.draw)
# load some resources
self.font = self.harness.load_bitmap_font("font.png", width=6, height=10)
self.debug = False
def run(self):
self.harness.loop()
def update_debug(self, dt):
print(dt)
def update(self, dt):
if self.harness.keys[self.harness.KEY_D]:
print("***")
self.harness.keys[self.harness.KEY_D] = False
self.debug = not self.debug
if self.debug:
self.harness.update(self.update_debug)
else:
self.harness.remove_handler(self.update_debug)
if self.harness.keys[self.harness.KEY_ESCAPE]:
self.harness.quit()
def draw(self, renderer):
renderer.draw_text(self.font, 120, 120, "Press d to toggle debug update,", align="center")
renderer.draw_text(self.font, 120, 130, "ESC to quit", align="center")
if __name__ == "__main__":
game = MyGame()
game.run()