Skip to content

[rlgl] Implement vertex normals for RLGL immediate drawing mode #4391

[rlgl] Implement vertex normals for RLGL immediate drawing mode

[rlgl] Implement vertex normals for RLGL immediate drawing mode #4391

Triggered via pull request March 12, 2024 07:41
Status Success
Total duration 5m 28s
Artifacts 4

windows.yml

on: pull_request
Matrix: build
Fit to window
Zoom out
Zoom in

Artifacts

Produced during runtime
Name Size
raylib-dev_win32_mingw-w64.zip Expired
752 KB
raylib-dev_win32_msvc16.zip Expired
3.33 MB
raylib-dev_win64_mingw-w64.zip Expired
1.53 MB
raylib-dev_win64_msvc16.zip Expired
2.28 MB