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movSWF[0]->replaceSprite("panda_mov_100x100.png", lastShooterStr); movSWF[0]->replaceSprite("panda_mov_100x100_2.png", lastShooterSpecialStr);
I just run single of upon two line. It works well. But if I run two of all. It will error with system basic. It can't find out where the error is.
I only delay the code for a little moment. Force it sleep 100ms. It works well....then....
movSWF[0]->replaceSprite("panda_mov_100x100.png", lastShooterStr); usleep(100);//delay for 100ms movSWF[0]->replaceSprite("panda_mov_100x100_2.png", lastShooterSpecialStr);
The text was updated successfully, but these errors were encountered:
did you use spritesheet?if you use spritesheet,make sure the new Sprite in the spritesheet.
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movSWF[0]->replaceSprite("panda_mov_100x100.png", lastShooterStr);
movSWF[0]->replaceSprite("panda_mov_100x100_2.png", lastShooterSpecialStr);
I just run single of upon two line. It works well. But if I run two of all. It will error with system basic. It can't find out where the error is.
I only delay the code for a little moment. Force it sleep 100ms. It works well....then....
movSWF[0]->replaceSprite("panda_mov_100x100.png", lastShooterStr);
usleep(100);//delay for 100ms
movSWF[0]->replaceSprite("panda_mov_100x100_2.png", lastShooterSpecialStr);
The text was updated successfully, but these errors were encountered: