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chromedp_test.go
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package chromedp
import (
"context"
"log"
"os"
"os/exec"
"path"
"testing"
"time"
"github.com/chromedp/chromedp/runner"
)
var (
pool *Pool
testdataDir string
defaultContext, defaultCancel = context.WithCancel(context.Background())
cliOpts = []runner.CommandLineOption{
runner.NoDefaultBrowserCheck,
runner.NoFirstRun,
}
)
func testAllocate(t *testing.T, path string) *Res {
c, err := pool.Allocate(defaultContext, cliOpts...)
if err != nil {
t.Fatalf("could not allocate from pool: %v", err)
}
err = WithLogf(t.Logf)(c.c)
if err != nil {
t.Fatalf("could not set logf: %v", err)
}
err = WithDebugf(t.Logf)(c.c)
if err != nil {
t.Fatalf("could not set debugf: %v", err)
}
err = WithErrorf(t.Errorf)(c.c)
if err != nil {
t.Fatalf("could not set errorf: %v", err)
}
h := c.c.GetHandlerByIndex(0)
th, ok := h.(*TargetHandler)
if !ok {
t.Fatalf("handler is invalid type")
}
th.logf, th.debugf = t.Logf, t.Logf
th.errf = func(s string, v ...interface{}) {
t.Logf("TARGET HANDLER ERROR: "+s, v...)
}
if path != "" {
err = c.Run(defaultContext, Navigate(testdataDir+"/"+path))
if err != nil {
t.Fatalf("could not navigate to testdata/%s: %v", path, err)
}
}
return c
}
func TestMain(m *testing.M) {
var err error
wd, err := os.Getwd()
if err != nil {
log.Fatalf("could not get working directory: %v", err)
os.Exit(1)
}
testdataDir = "file://" + path.Join(wd, "testdata")
// its worth noting that newer versions of chrome (64+) run much faster
// than older ones -- same for headless_shell ...
execPath := runner.DefaultChromePath
if testRunner := os.Getenv("CHROMEDP_TEST_RUNNER"); testRunner != "" {
execPath = testRunner
} else {
// use headless_shell, if on path
var hsPath string
hsPath, err = exec.LookPath("headless_shell")
if err == nil {
execPath = hsPath
}
}
cliOpts = append(cliOpts, runner.ExecPath(execPath))
// not explicitly needed to be set, as this vastly speeds up unit tests
if noSandbox := os.Getenv("CHROMEDP_NO_SANDBOX"); noSandbox != "false" {
cliOpts = append(cliOpts, runner.NoSandbox)
}
// must be explicitly set, as disabling gpu slows unit tests
if disableGPU := os.Getenv("CHROMEDP_DISABLE_GPU"); disableGPU != "" && disableGPU != "false" {
cliOpts = append(cliOpts, runner.DisableGPU)
}
if targetTimeout := os.Getenv("CHROMEDP_TARGET_TIMEOUT"); targetTimeout != "" {
defaultNewTargetTimeout, _ = time.ParseDuration(targetTimeout)
}
if defaultNewTargetTimeout == 0 {
defaultNewTargetTimeout = 30 * time.Second
}
//pool, err = NewPool(PoolLog(log.Printf, log.Printf, log.Printf))
pool, err = NewPool()
if err != nil {
log.Fatal(err)
}
code := m.Run()
defaultCancel()
err = pool.Shutdown()
if err != nil {
log.Fatal(err)
}
os.Exit(code)
}