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New Formula for Object Count PP Scaling #31625

Answered by stanriders
Oscujic asked this question in Ideas
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Length bonus is already absurdly arbitrary and incorrect, and adding a short map destroying curve would be a disaster. You'd be making ringtone-sized maps worth like 400pp while being 11*.

There's no reason for global short map nerfs to exist, the fact that a map is short doesn't mean it's necessarily easy.

Think about it in this way: is 10 seconds of 10* jumps much easier than 10 seconds of 10* jumps and then a 60 seconds of 4* filler? Assuming you're playing both once with no retries.

Length bonus needs to be difficulty aware first, and short maps that people dislike need to be fixed overall, not through a crutch like that. Both changes are hopefully coming soon though

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