diff --git a/README.md b/README.md index ea7b3d1..f39e6ce 100644 --- a/README.md +++ b/README.md @@ -74,13 +74,13 @@ The biggest obstacle that obviously cannot be worked around is the lack of a pro - Custom ruleset spawns do not rotate correctly - The BBall flag can sometimes not drop if you kill the player as soon as they pick it up, they will still have it on respawn. -- ### Adding new BBall/Koth/etc spawns: +## Adding new BBall/Koth/etc spawns: - BBall, Koth, and other "specialty" modes still supports reading hoop/koth point/ball spawn points/etc using the old method for backwards compatibility - The old system requires exactly 8 spawns on BBall and 6 on KOTH, with the other indexes being used for arena logic. - This isn't strictly necessary anymore, these arenas can now support any arbitrary number of spawn points (just make sure the number of spawns is divisible by 2) - If you'd like to modify spawn points for these arenas, see `constants.nut` and search for `BBALL_MAX_SPAWNS` to see how it works. -- ### New optional arena keyvalues: +## New optional arena keyvalues: If not specified, the default values can be found in `cfg/config.nut` - `countdown_sound` - the sound played when the countdown starts @@ -177,10 +177,9 @@ Or for only one arena: - Localization files are automatically detected by `cl_language` for per-player language settings, if a string is not localized it will default back to the DEFAULT_LANGUAGE constant. - **Some translations are machine translated**, please submit pull requests to fix any bad ones. - ## Credits *Localization credits can be found at the top of `mge/cfg/localization.nut`* - Braindawg - Most of it. -- Mince - Database interface tool (VPI), misc cleanup, bot stuff. +- Mince - (VPI), misc cleanup, bot stuff. - [MGEMod](https://github.com/sapphonie/MGEMod) - The most recent version of the original MGEMod plugin. - CPrice, Lange - Original MGEMod/Ammomod developers.