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Update Red Ridge B3A -> B3B
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- Fixed a sound bug causing some music to not play

- Fixed a case where restarting the map during waves softlocks the game (Thanks, ficool!)

- Shortened the time it takes to print files

- You can no longer override safety parameters before the files have printed

-- You will be prompted if you try to skip the step now!
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mtxfellen committed Dec 21, 2024
1 parent 421e9b5 commit b43a1f2
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11 changes: 5 additions & 6 deletions scripts/vscripts/zombiemode/zm_util.nut
Original file line number Diff line number Diff line change
Expand Up @@ -382,13 +382,12 @@ const POWERUP_TIME = 30;
}
::ClearBots <- function() // begone, bot
{
foreach (bot in PopExtUtil.BotArray)
local generator = SpawnEntityFromTable("tf_logic_training_mode"
{
if (PopExtUtil.IsAlive(bot) && !bot.HasBotTag("Cooldude"))
{
bot.TakeDamage(bot.GetHealth(),DMG_BLAST,bot) // self credits player for kill
}
}
targetname = "bot_wiper"
})
EntFireByHandle(Entities.FindByName(null, "bot_wiper"),"KickBots","",0,null,null);
EntFireByHandle(Entities.FindByName(null, "bot_wiper"),"Kill","",0,null,null);
}

::RoundEnd_Think <- function()
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1 change: 1 addition & 0 deletions scripts/vscripts/zombiemode/zombies.nut
Original file line number Diff line number Diff line change
Expand Up @@ -86,6 +86,7 @@ function Precache()
// MissionAttributes.SetConvar("tf_tournament_classlimit_spy",2);

printl("Zombie Mode loaded.")

if (MaxClients().tointeger() < 32) printl("Running below 32 players is not recommended!!")
if (MaxClients().tointeger() <= 10)
{
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