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WaveSchedule | ||
{ | ||
StartingCurrency 500 | ||
RespawnWaveTime 300 | ||
FixedRespawnWaveTime 1 | ||
CanBotsAttackWhileInSpawnRoom yes | ||
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||
Wave | ||
{ | ||
InitWaveOutput | ||
{ | ||
Target bignet | ||
Action RunScriptCode | ||
Param " | ||
// Load popextensions script | ||
IncludeScript(`popextensions_main`, getroottable()) | ||
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MissionAttrs({ | ||
`WaveStartCountdown`: 3 | ||
`AllMobber`: 1 | ||
`NoBuybacks`: 1 | ||
`WaveNum`: 0 | ||
`MaxWaveNum`: 0 | ||
`HideRespawnText`: 1 | ||
`LoadoutControl` : | ||
{ | ||
`tf_weapon_scattergun` : null | ||
`tf_weapon_soda_popper` : null | ||
`tf_weapon_jar_milk` : null | ||
`Bonk! Atomic Punch` : null | ||
`tf_weapon_rocketlauncher` : null | ||
`tf_weapon_rocketlauncher_airstrike` : null | ||
`tf_weapon_rocketlauncher_directhit` : null | ||
`tf_weapon_particle_cannon` : null | ||
`tf_weapon_raygun` : null | ||
`tf_weapon_flamethrower` : null | ||
`tf_weapon_flaregun` : null | ||
`tf_weapon_flaregun_revenge` : null | ||
`tf_weapon_rocketlauncher_fireball` : null | ||
`tf_weapon_jar_gas` : null | ||
`tf_weapon_grenadelauncher` : null | ||
`tf_weapon_cannon` : null | ||
`tf_weapon_pipebomblauncher` : null | ||
`tf_weapon_syringegun_medic` : null | ||
`tf_weapon_crossbow` : null | ||
`tf_weapon_minigun` : null | ||
`The Sandvich` : null | ||
`The Buffalo Steak Sandvich` : null | ||
`The Second Banana` : null | ||
`tf_weapon_shotgun_primary` : null | ||
`tf_weapon_sentry_revenge` : null | ||
`tf_weapon_shotgun_building_rescue` : null | ||
`tf_weapon_robot_arm` : `Upgradeable TF_WEAPON_WRENCH` | ||
`tf_weapon_shotgun` : null | ||
`tf_weapon_laser_pointer` : null | ||
`tf_weapon_mechanical_arm` : null | ||
`tf_weapon_sniperrifle` : null | ||
`tf_weapon_compound_bow` : null | ||
`tf_weapon_jar` : null // replacing with smg errors | ||
} | ||
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||
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||
`SoundOverrides` : { //overrides teamplay_broadcast_audio sounds | ||
`music.mvm_lost_wave`: null | ||
`music.mvm_end_last_wave`: null | ||
`Game.YourTeamWon`: null | ||
`Announcer.MVM_Get_To_Upgrade`: null | ||
// `MVM.PlayerDied`: null | ||
} | ||
`ItemAttributes`: // seems like the custom attributes only work here? | ||
{ | ||
`tf_weapon_sword` : | ||
{ | ||
`max health additive penalty`: -50, | ||
}, | ||
`The Eureka Effect` : | ||
{ | ||
`alt fire teleport to spawn`: 0 | ||
} | ||
`The Sandman` : | ||
{ | ||
`old sandman stun`: 1 | ||
} | ||
} | ||
}) | ||
" | ||
} | ||
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||
WaveSpawn // doesnt do anything because we circumvent the populator entirely | ||
{ | ||
Name "yeap" | ||
TotalCount 1 | ||
MaxActive 1 | ||
SpawnCount 1 | ||
WaitBeforeStarting 0.1 | ||
WaitBetweenSpawns 0 | ||
Where spawnbot_goodhouse | ||
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||
FirstSpawnOutput | ||
{ | ||
Target stage_start | ||
Action Trigger | ||
} | ||
TFBot | ||
{ | ||
Class Scout | ||
ClassIcon heavy_zombie_lite | ||
Tag Cooldude // this is your built-in nuke shield | ||
} | ||
} | ||
} | ||
} |