diff --git a/scripts/population/overclock_cactus_general.pop b/scripts/population/overclock_cactus_general.pop index 7cd4b9f..1d73adf 100644 --- a/scripts/population/overclock_cactus_general.pop +++ b/scripts/population/overclock_cactus_general.pop @@ -244,13 +244,13 @@ WaveSchedule Shortstop_b { Name "Stable Mod: Hollow Point Rounds" - Attribute "damage bonus" + Attribute "CARD: damage bonus" Cap 1.1 Increment 0.1 Cost 0 SecondaryAttributes { - "reload time increased hidden" -0.46 + "Reload time decreased" -0.46 } Description "+50% faster reload +10% damage bonus" Tier 1 @@ -1500,9 +1500,9 @@ WaveSchedule "weapon burn dmg increased" 2 "weapon burn time increased" 2 "add cond on hit" 123 - "mult_item_meter_charge_rate" 0.2 + "mult_item_meter_charge_rate" 0.1 } - Description "+Ignites non-igniteable targets +25 hp +15 hp per hit +200% burn strength -20% repressurization" + Description "+Ignites non-igniteable targets +25 hp +15 hp per hit +200% burn strength -10% repressurization" AllowedWeapons { ItemName "The Dragon's Fury" @@ -1518,10 +1518,10 @@ WaveSchedule Tier 1 SecondaryAttributes { - "mult_item_meter_charge_rate" -0.25 + "mult_item_meter_charge_rate" -0.2 "mod ammo per shot" 2 } - Description "+25% repressurization speed -1 additional ammo per shot -No Airblast" + Description "+20% repressurization speed -1 additional ammo per shot -No Airblast" AllowedWeapons { ItemName "The Dragon's Fury" @@ -1923,7 +1923,7 @@ WaveSchedule SecondaryAttributes { "honorbound" 1 - "melee range multiplier" 0.5 + "melee range multiplier" 0.7 "melee bounds multiplier" 0.55 } Description "+On kill: Restore 50% of Base Health -Weapon is honorbound" @@ -1943,6 +1943,8 @@ WaveSchedule SecondaryAttributes { "subtract victim medigun charge on hit" 20 + "melee range multiplier" 0.7 + "melee bounds multiplier" 0.55 } Description "+Crit from behind +drain 20% uber" Tier 1 @@ -1980,6 +1982,8 @@ WaveSchedule SecondaryAttributes //Secondary attributes applied when upgrade is applied, for each upgrade level { "damage bonus" 0.15 + "melee range multiplier" 0.7 + "melee bounds multiplier" 0.55 } Description "+15% damage bonus +Crit from behind" Tier 1 @@ -1999,6 +2003,8 @@ WaveSchedule { "mult afterburn delay" 1.5 "damage penalty" -0.2 + "melee range multiplier" 0.7 + "melee bounds multiplier" 0.55 } Description "+On Hit: Heal 25hp +150% faster afterburn -20% damage penalty" Tier 1