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Updated by "Cleanup translation files" add-on in Weblate.

Co-authored-by: poi-bot <bot@chocopoi.com>
Translate-URL: https://weblate.chocopoi.com/projects/dressingtools/unity-tool/
Translation: DressingTools/Unity Tool
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poi-bot committed Dec 29, 2024
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29 changes: 0 additions & 29 deletions Translations/ja.json
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{
"editor.main.avatar.addOutfitPlaceholder.label.add": "追加",
"cabinet.editor.createCabinet.tutorialsDocsAtWebsite": "ガイドと資料は、https://dressingtools.chocopoi.com/ から入手できます!",
"legacy.editor.helpbox.moveClothesIntoPlace": "着替える前に、衣服を所定の位置に移動することを忘れないでください。このツールは服をアバターに組み合わせるだけです!",
"cabinet.editor.createCabinet.btn.start": "始める!",
"integrations.vrc.modules.mergeAnimLayer.friendlyName": "VRChat: アニメーションレイヤーを結合",
"legacy.editor.label.groupingBonesAndDynamics": "ボーンとダイナミクスをグループする",
"integrations.vrc.modules.mergeAnimLayer.editor.helpbox.noAnimatorAttached": "ゲームオブジェクトには アニメーターが見つけかれません。",
Expand All @@ -18,7 +16,6 @@
"editor.main.tabs.avatar": "アバター",
"editor.main.tabs.dress": "着替える",
"editor.main.updateAvailable.foldout": "アップデートが発見: {0} -> {1}",
"settings.editor.updateChecker.popup.branch": "ブランチ",
"wearableConfig.editor.info.capturePanel.label.tooltip": "シーン ビューを移動してウェアラブル サムネイルを撮ってください。",
"legacy.editor.title": "DressingTools レガシー",
"legacy.editor.toggle.groupDynamicsSeparateGameObjects": "ダイナミクスを異なるオブジェクトに分離する",
Expand All @@ -40,29 +37,18 @@
"mapping.editor.popup.mappingMode": "モード",
"mapping.editor.popup.mappingMode.auto": "自動",
"editor.main.avatar.dialog.msg.removeConfirm": "本当に削除しますか?",
"cabinet.editor.cabinetContent.displayModes.icons": "アイコン",
"cabinet.editor.cabinetContent.displayModes.list": "リスト",
"cabinet.editor.cabinetContent.foldout.installedWearables": "インストールされたウェアラブル",
"cabinet.editor.cabinetContent.foldout.settings": "設定",
"editor.main.avatar.settings.oneConf.textField.avatarArmatureName": "アバターのアーマチュア名",
"editor.main.avatar.settings.oneConf.toggle.groupDynamicsSeparate": "ダイナミクスを異なるオブジェクトに分離する",
"editor.main.avatar.outfitPreview.btn.edit": "編集",
"cabinet.editor.cabinetContent.wearablePreview.name.unableToLoadConfiguration": "(設定をロードできません)",
"cabinet.editor.createCabinet.btn.back": "戻る",
"editor.main.avatar.btn.remove": "削除",
"cabinet.editor.cabinetContent.popup.cabinet": "キャビネット",
"editor.main.avatar.settings.oneConf.toggle.groupDynamics": "ダイナミクスをまとめる",
"cabinet.editor.cabinetContent.toolbar.btn.createCabinet": "キャビネットを作る",
"cabinet.editor.cabinetContent.popup.cabinetOptions.cabinetNameNoGameObjectAttached": "キャビネット {0} (オブジェクトがありません)",
"cabinet.inspector.settings.avatar": "アバター",
"cabinetAnimGen.msgCode.warn.ignoredCouldNotObtainAvatarBlendshapeOriginalValue": "警告: オブジェクト {0} のアバター ブレンドシェイプの元の値を取得できません: {1}",
"cabinetAnimGen.msgCode.warn.ignoredCouldNotObtainWearableBlendshapeOriginalValue": "警告: オブジェクト {0} のウェアラブル ブレンドシェイプの元の値を取得できません: {1}",
"common.dialog.btn.no": "いいえ",
"common.dialog.btn.yes": "はい",
"common.inspector.btn.openInEditor": "エディタで開く",
"mapping.editor.popup.mappingType.doNothing": "何もしない",
"cabinet.editor.createCabinet.label.selectDragAvatarHere": "ここでアバターを選択またはドラッグしてください:",
"cabinet.editor.createCabinet.label.welcome": "ようこそ〜",
"cabinetAnimGen.msgCode.warn.ignoredAvatarBlendshapeObjectNotFound": "警告: アバター ブレンドシェイプ オブジェクトのパスが見つかりません: {0}",
"cabinetAnimGen.msgCode.warn.ignoredAvatarToggleObjectNotFound": "警告: アバター 切り替え オブジェクトのパスが見つかりません: {0}",
"cabinetAnimGen.msgCode.warn.ignoredObjectHasNoMeshAttached": "警告: オブジェクト {0} にはメッシュがありませんので、無視されます",
Expand Down Expand Up @@ -208,22 +194,10 @@
"settings.dialog.msg.invalidPrefsDetectedUsingDefault": "無効な設定が検出されました。代わりにデフォルトを使用します",
"settings.dialog.msg.unableToLoadPrefsUsingDefault": "設定をロードできません。代わりにデフォルトを使用します",
"settings.dialog.msg.unableToSavePreferences": "設定を保存できません: {0}",
"settings.editor.btn.resetToDefaults": "既定値にリセット",
"settings.editor.cabinet.defaults.foldout": "キャビネットのデフォルト",
"settings.editor.cabinet.defaults.textfield.armatureName": "アーマチュア名",
"settings.editor.i18n.popup.language": "言語",
"settings.editor.updateChecker.btn.checkUpdate": "アップデートをチェックする",
"settings.editor.updateChecker.foldout": "更新チェッカー",
"settings.editor.updateChecker.label.currentVersion": "現行版",
"settings.editor.updateChecker.label.defaultBranch": "デフォルトのブランチ",
"modules.wearable.moveRoot.editor.gameObjectField.moveTo": "オブジェクトに移動",
"modules.wearable.moveRoot.friendlyName": "オブジェクトに移動する",
"report.helpbox.noReport": "レポートはありません。",
"settings.dialog.msg.incompatiblePrefsVersionUsingDefault": "互換性がない設定バージョン {0} > {1}。代わりにデフォルトを使用します",
"settings.editor.cabinet.defaults.toggle.animWriteDefaults": "アニメーションデフォルトを書き込む (Write Defaults)",
"settings.editor.cabinet.defaults.toggle.groupDynamics": "ダイナミクスをグループする",
"settings.editor.cabinet.defaults.toggle.separateDynamics": "ダイナミクスを異なるオブジェクトに分離する",
"settings.editor.updaterChecker.helpbox.msg.updateNotChecked": "アップデートはまだ確認されていません。ブランチを変更するには更新を確認してください。",
"wearable.inspector.settings.wearable": "ウェアラブル",
"wearableConfig.editor.advanced.avatarConfig.gameObjectField.guidRefPrefab": "GUID 参照プレハブ",
"wearableConfig.editor.advanced.avatarConfig.readOnlyLabel.armatureName": "アーマチュア名",
Expand Down Expand Up @@ -268,7 +242,6 @@
"wearableConfig.editor.simple.autoSetup.helpbox.unableToLoadCabinetConfig": "自動セットアップ: キャビネット設定をロードできません!",
"wearableConfig.editor.toolbar.btn.advanced": "上級",
"wearableConfig.editor.toolbar.btn.simple": "簡易",
"cabinet.editor.createCabinet.label.createCabinetToBegin": "まず、キャビネットを作る必要があります!",
"integrations.vrc.modules.mergeAnimLayer.msgCode.error.noAnimatorControllerAttached": "エラー: Animator Controller には Animator がありません: {0}",
"modules.wearable.cabinetAnim.editor.toggle.invertAvatarToggleOriginalStates": "アバターの切り替えの元の状態を反転する",
"menu.dialog.msg.existingWearableConfigWipeConfirm": "衣服に既存の設定があります。続行すると、既存の設定は削除されます。続行しますか?",
Expand All @@ -282,7 +255,6 @@
"preview.dialog.msg.cyclicDependencies": "エラー: 循環依存関係が検出されました。プレビューを作成できません。",
"wearableConfig.editor.toolbar.btn.import": "インポート",
"wearableConfig.editor.toolbar.btn.export": "エクスポート",
"settings.editor.helpbox.updateLocaleReloadWindow": "新しい言語を適用するには、ウィンドウを再ロードする必要があります。",
"mapping.editor.helpbox.noAvatarOrWearableSelected": "アバターまたはウェアラブルが選択されていません。",
"mapping.editor.helpbox.generatedBoneMappingsNotAvailable": "ボーンマッピングは生成されません。",
"editor.main.helpbox.exitPrefabMode": "続行するにはプレハブ モードを終了してください。プレハブ モードでの編集は現在サポートされていません。",
Expand Down Expand Up @@ -384,7 +356,6 @@
"editor.main.avatar.settings.oneConf.toggle.useThumbnailsAsMenuIcons": "サムネイルをメニューアイコンとして使用する",
"editor.main.avatar.settings.oneConf.toggle.networkSynced": "ネットワーク同期",
"editor.main.avatar.settings.oneConf.toggle.saved": "保存される",
"editor.main.avatar.settings.avatar.helpbox.installPathDescription": "メニューは、スラッシュで区切られたルートからのパスにインストールできます。 (例: Menu1/Menu2/Menu3) 空のままにすると、ルートにインストールされます。",
"editor.main.avatar.settings.oneConf.textField.menuInstallPath": "メニューのインストール先",
"editor.main.avatar.settings.oneConf.textField.menuItemName": "メニューアイテム名",
"modules.wearable.cabinetAnim.editor.toggle.networkSynced": "ネットワーク同期",
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14 changes: 0 additions & 14 deletions Translations/ko.json
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@@ -1,34 +1,20 @@
{
"editor.main.avatar.btn.remove": "삭제",
"editor.main.avatar.dialog.msg.removeConfirm": "삭제하시겠습니까?",
"cabinet.editor.cabinetContent.displayModes.icons": "아이콘",
"cabinet.editor.cabinetContent.displayModes.list": "리스트",
"cabinet.editor.cabinetContent.foldout.settings": "설정",
"cabinet.editor.cabinetContent.popup.cabinet": "옷장",
"cabinet.editor.cabinetContent.popup.cabinetOptions.cabinetNameNoGameObjectAttached": "옷장 {0} (게임오브젝트가 없습니다)",
"editor.main.avatar.settings.oneConf.textField.avatarArmatureName": "아바타 아마추어 이름",
"editor.main.avatar.settings.avatar.popup.animationWriteDefaultsMode": "쓰기 기본값 모드",
"editor.main.avatar.settings.avatar.popup.animationWriteDefaultsMode.auto": "자동",
"editor.main.avatar.settings.avatar.popup.animationWriteDefaultsMode.on": "켜짐",
"editor.main.avatar.settings.avatar.popup.animationWriteDefaultsMode.off": "꺼짐",
"editor.main.avatar.settings.oneConf.toggle.groupDynamicsSeparate": "다이나믹을 다른 오브젝트로 분리하다",
"editor.main.avatar.outfitPreview.btn.edit": "수정",
"cabinet.editor.cabinetContent.toolbar.btn.createCabinet": "옷장 생성",
"cabinet.editor.createCabinet.btn.back": "뒤로",
"cabinet.editor.createCabinet.btn.start": "시작!",
"cabinet.editor.createCabinet.label.createCabinetToBegin": "우선 아바타를 위한 옷장을 설정해야 합니다!",
"cabinet.editor.createCabinet.label.selectDragAvatarHere": "여기에서 아바타를 선택하거나 드래그하십시오:",
"cabinet.editor.createCabinet.label.welcome": "안녕하세요~",
"cabinet.inspector.settings.avatar": "아바타",
"cabinetAnimGen.msgCode.warn.ignoredAvatarBlendshapeObjectNotFound": "경고: 경로에서 아바타에 블렌드 셰이프를 찾지 못했습니다: {0}",
"cabinetAnimGen.msgCode.warn.ignoredAvatarToggleObjectNotFound": "주의: 경로에서 아바타 토글 오브젝트를 찾을 수 없음: {0}",
"cabinetAnimGen.msgCode.warn.ignoredCouldNotObtainWearableBlendshapeOriginalValue": "경고: 개체 {0}의 웨어러블 블렌드 셰이프 원본 값을 가져올 수 없습니다. {1}",
"cabinetAnimGen.msgCode.warn.ignoredObjectHasNoMeshAttached": "주의: 오브젝트 {0}에 메쉬가 연결되어 있지 않아 무시되었습니다",
"editor.main.avatar.addOutfitPlaceholder.label.add": "추가",
"cabinet.editor.cabinetContent.foldout.installedWearables": "설치된 웨어러블",
"editor.main.avatar.settings.oneConf.toggle.groupDynamics": "그룹 다이나믹",
"cabinet.editor.cabinetContent.wearablePreview.name.unableToLoadConfiguration": "(설정을 불러올 수 없습니다)",
"cabinet.editor.createCabinet.tutorialsDocsAtWebsite": "가이드와 자료는 여기에서 찾을 수 있다.https://dressingtools.chocopoi.com/!",
"cabinetAnimGen.msgCode.warn.ignoredCouldNotObtainAvatarBlendshapeOriginalValue": "경고: 아바타 오브젝트 {0}의 블렌드 셰이프의 원래 값을 가져올 수 없습니다: {1}",
"common.dialog.btn.ok": "",
"report.editor.helpbox.resultSuccess": "결과: 성공",
Expand Down
29 changes: 0 additions & 29 deletions Translations/zh-Hant.json
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Expand Up @@ -2,28 +2,14 @@
"editor.main.avatar.btn.remove": "移除",
"editor.main.avatar.addOutfitPlaceholder.label.add": "新增",
"editor.main.avatar.dialog.msg.removeConfirm": "您確定要刪除嗎?",
"cabinet.editor.cabinetContent.displayModes.icons": "圖示",
"cabinet.editor.cabinetContent.displayModes.list": "清單",
"cabinet.editor.cabinetContent.foldout.installedWearables": "已安裝的穿戴物品",
"editor.main.avatar.settings.oneConf.textField.avatarArmatureName": "角色骨架名稱",
"editor.main.avatar.settings.oneConf.toggle.groupDynamics": "分組動骨",
"cabinet.editor.cabinetContent.foldout.settings": "設定",
"cabinet.editor.cabinetContent.popup.cabinet": "衣櫃",
"editor.main.avatar.settings.oneConf.toggle.groupDynamicsSeparate": "將動骨分離到不同的物件中",
"editor.main.avatar.outfitPreview.btn.edit": "編輯",
"cabinet.editor.cabinetContent.toolbar.btn.createCabinet": "創建衣櫃",
"cabinet.editor.createCabinet.btn.back": "返回",
"cabinet.editor.createCabinet.btn.start": "開始!",
"cabinet.editor.createCabinet.label.createCabinetToBegin": "首先,您需要為您的角色設置一個衣櫃!",
"cabinet.editor.createCabinet.label.selectDragAvatarHere": "選擇或拖曳您的角色在這裡:",
"cabinet.editor.createCabinet.label.welcome": "哈囉~",
"cabinet.inspector.settings.avatar": "角色",
"cabinetAnimGen.msgCode.warn.ignoredAvatarBlendshapeObjectNotFound": "警告:在路徑 {0} 找不到角色混合形狀的物件",
"cabinetAnimGen.msgCode.warn.ignoredAvatarToggleObjectNotFound": "警告:在路徑 {0} 找不到角色開關的物件",
"cabinetAnimGen.msgCode.warn.ignoredCouldNotObtainAvatarBlendshapeOriginalValue": "警告:無法取得角色物件 {0} 的混合形狀原始值:{1}",
"cabinet.editor.cabinetContent.popup.cabinetOptions.cabinetNameNoGameObjectAttached": "衣櫃 {0}(未連接抓取物件)",
"cabinet.editor.cabinetContent.wearablePreview.name.unableToLoadConfiguration": "(無法載入配置)",
"cabinet.editor.createCabinet.tutorialsDocsAtWebsite": "教學和說明書可以在這裡找到:https://dressingtools.chocopoi.com/!",
"cabinetAnimGen.msgCode.warn.ignoredObjectHasNoMeshAttached": "警告:物件 {0} 沒有網格,已被忽略",
"cabinetAnimGen.msgCode.warn.ignoredObjectHasNoSkinnedMeshRendererAttached": "警告:物件 {0} 沒有 SkinnedMeshRenderer,已被忽略",
"cabinetAnimGen.msgCode.warn.ignoredObjectHasNoSuchBlendshape": "警告:物件 {0} 沒有指定的混合形狀,已被忽略:{1}",
Expand Down Expand Up @@ -131,8 +117,6 @@
"mapping.editor.popup.mappingMode.auto": "自動",
"modules.wearable.armatureMapping.editor.toggle.groupBones": "分組骨頭",
"modules.wearable.armatureMapping.editor.toggle.removeExistingPrefixesAndSuffixes": "刪除現有的前綴和後綴",
"settings.editor.cabinet.defaults.toggle.animWriteDefaults": "動畫寫入預設值",
"settings.editor.cabinet.defaults.toggle.groupDynamics": "分組動骨",
"wearable.inspector.settings.wearable": "穿戴物品",
"wearableConfig.editor.advanced.avatarConfig.helpbox.noTargetOrWearableSelected": "必須選擇目標角色和穿戴物品才能使用此編輯器。",
"wearableConfig.editor.advanced.btn.moduleAdd": "添加",
Expand Down Expand Up @@ -193,9 +177,6 @@
"settings.dialog.msg.incompatiblePrefsVersionUsingDefault": "不相容的設定版本 {0} > {1},將改用預設值",
"settings.dialog.msg.unableToLoadPrefsUsingDefault": "無法載入設定,將改用預設值",
"settings.dialog.msg.unableToSavePreferences": "無法儲存設定:{0}",
"settings.editor.btn.resetToDefaults": "重設為預設值",
"settings.editor.cabinet.defaults.foldout": "衣櫃預設設置",
"settings.editor.cabinet.defaults.textfield.armatureName": "骨架名稱",
"modules.wearable.cabinetAnim.editor.foldout.wearableAnimOnWear": "穿著時的穿戴物品動畫",
"modules.wearable.cabinetAnim.editor.helpbox.cannotRenderCustomizablesWithoutTargetWearable": "如果沒有選擇目標穿戴物品,則無法顯示自定義內容。",
"modules.wearable.cabinetAnim.editor.helpbox.cannotRenderPresetWithoutTargetAvatar": "如果沒有選擇目標角色,則無法顯示預設。",
Expand All @@ -216,14 +197,6 @@
"modules.wearable.cabinetAnim.editor.presetNamingDialog.label.newPresetName": "新預設名稱:",
"modules.wearable.cabinetAnim.friendlyName": "衣櫃動畫",
"modules.wearable.moveRoot.editor.helpbox.selectAvatarFirst": "請先選擇一個角色。",
"settings.editor.cabinet.defaults.toggle.separateDynamics": "將動骨分離到不同的物件中",
"settings.editor.i18n.popup.language": "語言",
"settings.editor.updateChecker.btn.checkUpdate": "檢查更新",
"settings.editor.updateChecker.foldout": "更新檢查器",
"settings.editor.updateChecker.label.currentVersion": "目前版本",
"settings.editor.updateChecker.label.defaultBranch": "預設分支",
"settings.editor.updateChecker.popup.branch": "分支",
"settings.editor.updaterChecker.helpbox.msg.updateNotChecked": "尚未檢查更新, 檢查更新以更改分支。",
"tool.name": "穿著工具",
"wearableConfig.editor.advanced.avatarConfig.gameObjectField.guidRefPrefab": "GUID 參考預製件",
"wearable.inspector.dialog.msg.unableToLocateCabinetToStartDressing": "無法找到衣櫃來開始穿著。",
Expand Down Expand Up @@ -282,7 +255,6 @@
"preview.dialog.msg.cyclicDependencies": "錯誤:偵測到循環依賴關係、無法建立預覽。",
"wearableConfig.editor.toolbar.btn.import": "導入",
"wearableConfig.editor.toolbar.btn.export": "匯出",
"settings.editor.helpbox.updateLocaleReloadWindow": "要套用新語言,您必須重新載入視窗。",
"mapping.editor.helpbox.generatedBoneMappingsNotAvailable": "沒有已生成的骨頭映射。",
"mapping.editor.helpbox.noAvatarOrWearableSelected": "未選擇角色或穿戴物品。",
"editor.main.helpbox.exitPrefabMode": "請退出預製件模式以繼續, 目前不支援在預製件模式下進行編輯。",
Expand Down Expand Up @@ -387,7 +359,6 @@
"editor.main.avatar.settings.oneConf.toggle.useThumbnailsAsMenuIcons": "使用縮圖作為選單圖示",
"editor.main.avatar.settings.oneConf.toggle.networkSynced": "網路同步",
"editor.main.avatar.settings.oneConf.toggle.saved": "在不同的世界之間儲存",
"editor.main.avatar.settings.avatar.helpbox.installPathDescription": "選單可以安裝到從根目錄開始的特定相對路徑,以斜線分隔。 (例如 Menu1/Menu2/Menu3)如果留空,則會安裝到根目錄。",
"editor.main.avatar.settings.oneConf.textField.menuInstallPath": "選單安裝路徑",
"inspector.groupDynamics.toggle.separateGameObjects": "分開成不同的 GameObject",
"inspector.groupDynamics.toggle.setToCurrentState": "設定為目前元件的狀態",
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