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authoredAug 10, 2024··
Add VISIBLE_MOB_EFFECTS actor metadata property (#255)
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‎src/types/entity/EntityMetadataProperties.php

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@@ -160,4 +160,5 @@ private function __construct(){
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public const PLAYER_DEATH_DIMENSION = 128; //int
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public const PLAYER_HAS_DIED = 129; //byte
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public const COLLISION_BOX = 130; //compound
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public const VISIBLE_MOB_EFFECTS = 131; //long (first 8 visible effects packed, 6 bits for effectId + 1 bit for ambient indicator)
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}

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nauwmey commented on Aug 11, 2024

@nauwmey

pls 712 protocol

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